Vanuslux said:What if in a sci-fi espionage game a special taskforce agent charged into the White House one day and popped a cap in the president's forehead just because the agent found out that the president had rigged a suspected terrorists trial, so he believed that the President must be a terrorist doppelganger plotting to facilitate the overthrow of the US?
Jim Hague said:Ah, so everyone is an expert investigator, then?
Jim Hague said:With comprehensive knowledge of battle tactics, creature behaviors and the like? They somehow know the paragraphs from the MM inside and out?
Jim Hague said:And again, since you're trying to incorrectly bring rules into this - page cite, please?
Grog said:"Hey Bob, what happened here?"
"Goblin attack."
It hardly takes an expert investigator to unearth that kind of information.
Oh, please. Knowing that goblins attack human settlements is not the same thing as knowing the paragraphs from the MM inside and out, and you know it.
It's simple common sense. Goblins are common enough creatures that players will either know they attack human settlements straight out, or they'll be able to learn that information easily enough when they visit settlements that are near goblin lands. We're not talking about demons or something here - of course it's true that not that many people are going to know what a glabrezu is and what it does - but goblins?
But hey, if you want to make your players roleplay a long investigation and make Knowledge checks to learn that the recently attacked village that borders on goblin lands was, in fact, attacked by goblins, it's your game....
Elf Witch said:Now this not mean that they can kill just because they feel like it they have to have astrong belief that the person has viloated the law. Take the Miko case if this was happening in my game Miko would not have done anything wrong becuase Shojo broke the law and admited it.
Jim Hague said:Unless, you know, it actually wasn't goblins.
Jim Hague said:Unless, you know, it actually wasn't goblins. Perhaps it was something else pretending to be goblins.
Vanuslux said:If someone playing a paladin starts hacking on unarmed old man who is the leader of her country based 90% on the flimsiest of circumstantial evidence (the only thing that Miko knows for a fact about Shogo, rather than from her own guesses, is that he is a liar who doesn't respect the Paladin's oath to Soon) I'd avoid inviting him into any future games. I like players who actually think. What if in a sci-fi espionage game a special taskforce agent charged into the White House one day and popped a cap in the president's forehead just because the agent found out that the president had rigged a suspected terrorists trial, so he believed that the President must be a terrorist doppelganger plotting to facilitate the overthrow of the US? Dumb...plain dumb.
Even if all the things that Miko believed were true, she chose a pretty stupid way to handle the situation, but either way Miko was not railroaded into believing anything other than that her ruler wasn't lawful. Everything else she assumed on her own.
With whom do you agree?Elf Witch said:this is why I got rid of alignment in my game
Grog said:This is where we differ. Murder, even of a lawbreaker, is never acceptable for a paladin. There may be some form of dispensation for "frontier justice" if the paladin is unable to bring someone back for trial, but when a paladin is in a city, as Miko was, it's his/her duty to arrest the lawbreaker and deliver them to the authorities so they may be tried and punished under the laws of the land.
That's really the only way to do it. Most Lawful Good societies are not going to tolerate church (and possibly state)-sanctioned murder for very long. Brutal punishment dispensed on the spot by knights of the church/state is a hallmark of a Lawful Evil society, not a Lawful Good one.
And it's also worth noting that Miko's "strong belief" was based on nothing more than a lot of jumping to conclusions on her part, but that's been said over and over again already.
Anyway, thanks for sharing your thoughts on paladins.