Ridley's Cohort said:Not entirely satisfied with this one. It felt pretty hand-wavy to me.
At least, that is not how we would adjudicate an effect that emulates a permenant Confusion.
Celebrim said:Interesting.
Except it wouldn't work that way.
Each round, only about 24 of the Paladins would have been tied up fighting each other (12 attacking nearest creature and the 12 they attack). Around 8 or so should have been attacking Xykon (as either the nearest creature or else acting normally or else attacking caster). And at least a couple of the paladins should have passed thier save simply by rolling natural 20's. (Although I suppose you could say the three attacking did this.)
I think this is the point some of us find, well, silly. I have a sixth level cleric who could give everyone in the room a +6 to their saves with three or four spells, without getting into mass eagles splendors or wisdom boosting items. Resurgence is pal1. A simple hallow spell gives everyone prot evil and probably Aid to help them survive that first round of chaos. The cleric didnt have dispel magic prepared? Apparently this room full of paladins and a couple of clerics didn't know they would be fighting a spellcaster, in spite of, well, knowing they would be fighting a spellcaster.SPoD said:an impossibly-difficult-for-their-level Will save. The majority fail.