tuxgeo
Adventurer
I didn't vote. I do, however, love the wording in the original post.
The first option (homebrew) is always available anyway, so all the other radio buttons in this poll are false "choices" (that is to say, there is not really a choice between that and anything else); and that is why I did not vote.
My own opinion is that any official "warlord" class (by whatever name is ever chosen for it) should be explicitly non-magical, for the sake of the players who specifically want it to have that feature. Then that class can easily be homebrewed to remove the non-magical interpretation, or can be just as easily banned at any table where that concept doesn't fit.
The first option (homebrew) is always available anyway, so all the other radio buttons in this poll are false "choices" (that is to say, there is not really a choice between that and anything else); and that is why I did not vote.
My own opinion is that any official "warlord" class (by whatever name is ever chosen for it) should be explicitly non-magical, for the sake of the players who specifically want it to have that feature. Then that class can easily be homebrewed to remove the non-magical interpretation, or can be just as easily banned at any table where that concept doesn't fit.