roguerouge
First Post
Let me put in a nomination for an emphasis on enchantments and illusions. If your DM can think on his feat, they're very powerful and fun schools of magic, well worth improving with Spell Focus feats. If your DM thinks that a player using one spell to allow the party to avoid an entire combat is not fun for him and the other players, then you might as well drop the whole bard concept, 'cause the same thing's going to go for diplomacy and bluff.