D&D 5E (2024) Orc lore in the new Forgotten Realms books?

I like what KP did with their Midgard setting - descendants of humans and elves are "elf-marked". I only have the PDF of the Midgard worldbook with me at the moment (I don't remember if I have the player options PDF). However, I like this idea of elf-marked instead of half-elf. It allows at least a couple things:
  • GM/player discussion on what this means in terms of traits, powers, feats, etc
  • Accounts for people who have elven lineage way back (in other words not "half" elf, but maybe 1/16th elf)
That’s cool. I recently reread the Dragonlance Chronicles, and there are a number of times where a character wonders if someone else has a bit of elven blood in them.
 

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I think Wotc really missed an opportunity by not having some form of formalized hybrid character rules in 2024 that would work for diverse combos without the weirdness of "half"-races
which I think takes it back to what someone said about Paizo thinking about these things and WotC not thinking about it. Yes, yes, I've read so many comments (mostly on YT) about how people are so mad about these changes for political reasons. But as you said, if they had a rule that said - "Look, we're getting rid of half-races as a thing. But many of you like the concept of hybrid origins, so here's a way to make that work for any %/% you want" - I think that would have been great. Shoot, given the types of people that play TTRPGs, people would have taken that and run and figured out some weird-ass 23&Me situation where they are 10% elf and 20% orc and 30% human and......
 

which I think takes it back to what someone said about Paizo thinking about these things and WotC not thinking about it. Yes, yes, I've read so many comments (mostly on YT) about how people are so mad about these changes for political reasons. But as you said, if they had a rule that said - "Look, we're getting rid of half-races as a thing. But many of you like the concept of hybrid origins, so here's a way to make that work for any %/% you want" - I think that would have been great. Shoot, given the types of people that play TTRPGs, people would have taken that and run and figured out some weird-ass 23&Me situation where they are 10% elf and 20% orc and 30% human and......
Exactly, people aren't annoyed that a specific mechanical representation of half-elves and half-orcs were removed, they're annoyed that it was removed as a character concept entirely. "Just play an orc like any other orc"
 

Exactly, people aren't annoyed that a specific mechanical representation of half-elves and half-orcs were removed, they're annoyed that it was removed as a character concept entirely. "Just play an orc like any other orc"
The 2024 don't tell you how to play an orc, or anything else, at all. You can play an orc, or a halfling with orcish ancestry, or a pixie raised by orcs, or whatever. That's supplied by the imagination of the player, not the rules. You just pick the species and background that is the best mechanical fit for your character concept.
 

The 2024 don't tell you how to play an orc, or anything else, at all. You can play an orc, or a halfling with orcish ancestry, or a pixie raised by orcs, or whatever. That's supplied by the imagination of the player, not the rules. You just pick the species and background that is the best mechanical fit for your character concept.
Great, so why have any specific species in the Player Handbook if you can just do that? I don't need an elf or dwarf species as a mechanical concept, I can just write "elf" on the sheet after all.

Lil Yachty Drake GIF


Come on, do you even see what you the objection is at all? Handwaving a loosey-goosey "you can play any concept" is not filling the hole that players can see.
 


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