ColonelHardisson said:
Yeah, but it, and a few other books, like the Wheel of Time RPG, are the exceptions, not the rule.
It's not our place to say that. Nothing authoritative says they are exceptions.
They are special deals made between WotC and other parties. So, while they may be d20 technically, they don't quite qualify for this discussion. This particular issue has been an important element in the current ENnies, so it's been discussed at length.
I disagree. The ENnies don't discuss canonity, so anything they've had to say on that doesn't apply here.
They're related, but all "in a single reality"? I think that's the flaw in your argument.
You misunderstand. Canonity only comes into play when various sources are part of a unified universe/multiverse. Nothing says that all d20 sources are part of such a multiverse, ergo, there is no "canon d20". That's what I meant.
Individual campaigns vary more than games do.
Individual campaigns are not relevant to discussions of canon.
Heck, to use canon to counter this argument, the Manual of the Planes presents the notion that each campaign is, in itself, a single set of planes, separate and discrete from each other.
Presenting a notion is not the same thing as saying something is true. Likewise, this doesn't make those other campaigns canon anyway, since they do not come from an authoritative source.
In addition, you would also have to then accept that Kingdoms of Kalamar material is canon for D&D, if the D&D imprint is used as defining canon.
KoK is canon for D&D.
As I noted above, I could use basically the same argument as to why there can be no real D&D canon - the Manual of the Planes negates that notion, and presents rules for varying local conditions.
Incorrect. There is a single D&D canon. The canonity being anything that WotC prints; canonity is defined as being material that comes from a single source, and is authoritative because it comes from that source alone, and all else does not. Even if that bit about the MotP is true (note the "if" - I want a citation there), it doesn't change canonity.
Besides that, the d20 mechanic itself is an indication that all these realities share a reality of various planes of existence.
That is merely your opinion on the matter; nothing equates that shared mechanics must be a shared reality.
I think you'd have to discuss completely different games, such as Hero or GURPS, before the argument for d20 canon would be invalidated.
However, this is, as you said, just what you think; canonity is about the things that are beyond personal opinions.
OGC content is, by your own definition, the very essence of canon for d20.
How exactly is that my own definition. I never once said that. You did. Likewise, OGC is not the very essence of canon for d20 because all things d20 as a whole cannot have a single unifying canon - canonity is only established through framework of setting, not mechanics.
This arguement of yours would imply that there can be no
Forgotten Realms canon, since nothing of FR is OGC, but there obviously is FR canonity. Ergo, your statement must then be flawed.
The SRD is OGC, and is one source. Anything that is OGC is an extension of the SRD, in effect.
So far you've mentioned nothing related to canonity, however.
Sure, there can be multiple OGC versions of any given thing, but you see that in what you consider D&D canon - like Orcus, the very epicenter of this discussion. There are how many versions of him for D&D taht are non-open? 2 or 3? Which version is canon? So far, I know of only one OGC version. That sounds more canonic to me.
Incorrect. As I've explained above, things that are OGC are not related at all to what is canon or not. Canonity only applies when compared to a specific setting - and only when it comes from that setting's authoritative source. Nothing you have mentioned there has anything to do with that. You're making up terms and definitions as you go along to make an artificial distinction.
Once again, OGC has nothing to do with how canon something is. For WotC's setting, they set the canonity - it doesn't have to be OGC.
There is no d20 canon because canonity is something that exists for a
setting. There is a
Star Trek canon, a
Forgotten Realms canon, a
Wheel of Time canon, a
Scarred Lands canon, etc. But d20 is just a group of mechanics for use, not a specific setting unto itself. Ergo, there is no "d20 canon". There is a D&D canon because the carious campaigns of D&D exist in one universe, and there are examples of them blending into each other, in-game examples (references to characters from other campaigns, etc). Simply having campaigns use the d20 system is not an example of cross-campaign pollination, and thus is not indicative of any holistic "d20 canon".