Orcus
First Post
Hi everyone.
It's been awhile.
Normally I wouldn't talk about new releases here in the main forum. But I'm going to. Why? Because many of you were right and I was wrong. Yep. I said it. I was wrong.
What are you talking about you crazy demon lord, you might say.
Back when 3.5 "officially" ended and 4E started many of you may remember me being 4E's big cheerleader. Well, I still feel the same way about -wanting- to support 4E. But I dont want to get off track. At that time we (meaning me, my partner Bill disagreed but deferred to my wishes on this issue at the time) decided to hold three products we had in the can, essentially. The plan was to retool them and release them for 4E. That plan was thwarted by many things--WotC and the GSL 1.0 and all sorts of factors discussed ad infinitum before. During that process, my position was "dont worry it will all work out and we will have these great 4E modules!" Turns out I was wrong. It didnt all work out.
So here I am. Ready to eat crow. Go ahead. Give it to me
Of course, the end result is that some of you get a win/win--you get to tell me you were right and I was wrong AND you get access to those three awesome adventures. When you read them you will see why I was so stoked to do them for 4E (not to play favorites, but in particular Slumbering Tsar).
Here's the link: http://www.enworld.org/forum/publis...mancer-vault-opens-lost-modules-released.html
So all of you who said you would be starving for 3E adventure goodness (or evil badness as the case may be) come on in! The tomb is open! The vault doors thrown aside! And I have to stand here and admit I should have released them over a year ago.
Better late than never I guess.
Clark
It's been awhile.

Normally I wouldn't talk about new releases here in the main forum. But I'm going to. Why? Because many of you were right and I was wrong. Yep. I said it. I was wrong.
What are you talking about you crazy demon lord, you might say.
Back when 3.5 "officially" ended and 4E started many of you may remember me being 4E's big cheerleader. Well, I still feel the same way about -wanting- to support 4E. But I dont want to get off track. At that time we (meaning me, my partner Bill disagreed but deferred to my wishes on this issue at the time) decided to hold three products we had in the can, essentially. The plan was to retool them and release them for 4E. That plan was thwarted by many things--WotC and the GSL 1.0 and all sorts of factors discussed ad infinitum before. During that process, my position was "dont worry it will all work out and we will have these great 4E modules!" Turns out I was wrong. It didnt all work out.
So here I am. Ready to eat crow. Go ahead. Give it to me

Of course, the end result is that some of you get a win/win--you get to tell me you were right and I was wrong AND you get access to those three awesome adventures. When you read them you will see why I was so stoked to do them for 4E (not to play favorites, but in particular Slumbering Tsar).
Here's the link: http://www.enworld.org/forum/publis...mancer-vault-opens-lost-modules-released.html
So all of you who said you would be starving for 3E adventure goodness (or evil badness as the case may be) come on in! The tomb is open! The vault doors thrown aside! And I have to stand here and admit I should have released them over a year ago.
Better late than never I guess.

Clark