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D&D 4E Original 4E Monsters

Just playtested your goblins as a wilderness enc on the way to one of those free adventures.

Minions = cool. Love the 'victory dance' they can do if they hit...though, unfortunately, none of them hit ;)

Pyros = very good feel for how Paizo painted those guys. Fight was in forest, so they set everything alight, inc each other ;). On that though, there is quite a bit to remember for misses and it made no sense when one ran forward and was well in front of his allies, yet a miss was supposed to target random ally. Waved that here, but could always target 'things' to blow up/catch fire. (I would try and roll the failed hits for melee and ranged into the one dynamic - slightly confusing the way it is). But they were FUN.

Warcaster with whip was genius. Not sure a whip should knock prone though. The crack could daze, but he has a spell? Or a trip, but that should at least be a grapple or something - couldn't see the little goblin pulling down larger, stronger foes that easily. Love the cracking whip on his minions spurring them on (and the players thought that was funny too).

I am REALLY enjoying DMing 4E monsters. Kobolds seem quite different to goblins whom seem to fight different to hobgoblins AND THE RULES BACK THIS UP.

Will have to check out some of your new critters. Playing again tomorrow night. Using the free adventures, but I have been sprinkling them with your critters for playtestting ;)
C
 
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Could change the pyro to hit the closest goblin to the target... which would include itself in some cases. Takes away a 'random' step, which might be a good thing. I'll put that on my list of things to almost certainly change :)

In the module the warcaster trips with a whip and dazes with the cantrip... so yeah, got to be a little bit cooler in 4e terms. If the knocks prone strains too much credulity, it could be some other effect. For instance, it could slow... and on dazed targets knock prone. Making it more of a 1-2 punch.
 

Tome of Terrors <gasp!>

Just did some fixes. Thanks for the heads up on the lavakin and Wind demon. I added a version changes list to help people out. The hound rocks and I am going to use him tomorrow evening!

I am planning on adding an index to the next update (probably 3 or more monsters from now since we've had several updates lately). I wanted to know if you want it done by level or what? I really love the idea of doing a couple of different tables, but am going to leave the decisions up to you, the creator.

Anyway, here's the new book.

Version 1.4

It won't work for a few, but I am going to add the link to my host before I log off.

Oh yeah, you said you take requests? Well I've got one and I'll send it to you just as soon as I work it out. Its an idea for another martial controller type that I may actually write up as a class once 4E comes out. Thought we might playtest my couple of ideas with a monster and who's better at writing them up than you? I'll send it, and you can tell me what you think and whether or not you'll have time to fool with the dumb thing.

I hate to go so low as to fall on the martial controller bandwagon, but the idea is mind-boggling (please gods, don't let this turn this thread into a MARTIAL CONTROLLER discussion thread! I'm begging ya)
 

I was planning on making an index on gleemax this weekend, cause yeah it's getting to be pretty needed. I actually had one going for the first 50-100 monster ideas that was by level, role, and power level, but stopped due to space and sanity restrictions.

So... multiple tables sounds good. I'd say level is the most important, but I think one by role is particularly helpful. I mostly had the power level (minion, normal, elite, solo) going before so that I could make sure I did a reasonable number of each.

Tome of Terrors looks like it's already taken by a roleplaying product. I had originally dubbed it Random Monster Grab Bag - which I'll admit is not a very serious name, but fits the theme of reaching into a bag of minis and pulling one out and poof, it's a monster. I'd consider revising it if it bothers people, though.
 
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I'll work that name in on the next edit. I wouldn't want to use a name that is taken, I'll tinker with some ideas to throw at you.

Tables: yeah i like the idea of some role and level tables, and power level sounds very doable.

What about multiple tables separated by power level and categorized by role, in the order of level? Not real hard to implement and it would kind of cover all grounds.

Anyway let me know, I'm happy to do whatever sounds best.
 
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Dwarf Regnant

Me and a friend of mine were tinkering with this idea, and came up with a huge list of possible concepts for a martial controller. Now I don't know about actually making a class, but I think some of this stuff would make for a fine monster.

Anyway, as you seem to have the monster making mechanics pretty much down, I thought you might want to tinker with a few of our better ideas and maybe make a monster out of them.

:cool:

DWARF REGNANT
  1. This fellow would be a dwarf, and he would use a spiked chain
  2. He would have the threatening reach ability
  3. He would have a basic attack with the chain
  4. He would have an at-will ability (using the chain) that allows him to grab an opponent, with the possibility of either pulling it prone or bowling it into another nearby (say within 2 squares) to do minor damage and either knock that creature down or at least slide it 1 square (on a miss?)
  5. He would have an immediate action that allows him to attack an enemy creature that just scored a hit or maybe a shift response, like the fighter's Combat Challenge. Call this one Turnabout
  6. He would have a rechargeable ability (5,6) that allows him to engage multiple creatures at once, kind of holding them up for a round, like a multi-mark engage
  7. He has a ranged rechargeable (or just at-will?) that allows him to throw firebombs which fill a burst (2x2) and remain for the encounter, dealing 1d6+int fire damage (with ongoing 5 damage) to struck creatures and creates difficult terrain that might catch creatures on fire (deals ongoing fire damage that requires a save to end?).
  8. In addition to these, there is probably some cool something or other that I have not thought of.

Anyway, let me know what you think. If this post incites the masses to discuss martial controllers, I'll delete it because I really just want a cool dwarf monster.
 

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I'd like to join Keterys in regularly posting monsters!

If you don't mind, I'd appreciate feedback, especially from Keterys and anyone else with a stronger understanding of the tricks.

Here's an Egolephant, a telepathic elephant race I invented 15 years ago.

I'd use the THASKOR figure from War Drums (Picture below, thanks VB)

Egolephant Level 6 Elite Brute
Large Natural Beast XP 500
Initiative +5 Senses Perception +7
HP 180; Bloodied 90 Speed 8
AC 17 Fort 20 Ref 13 Will 18
Action Point 1 Saving Throws +2
m Tusk Maul (Standard, At-Will)
+11 vs AC; 2D8+5 damage AND push the target 1 square
M Trunk Slap (Standard, At-Will) Reach 2
+11 vs AC; 1D10+5 damage AND slide the target 2 squares
Trample (Standard, Recharge 4, 5, 6 use when charging)
+11 vs Ref, 1D8+5 damage. May attack all smaller creatures in line of movement and may end the charge with a Tusk Maul Attack
C Mind Blast (Standard, Recharge 3, 4) Close Burst 2
+9 vs Will, 1D6+3 psychic damage AND target is Dazed until the end of the Egolephant’s next turn
Telepathic
May communicate silently with allies in immediate area. Line of sight is not neccessary.
Alignment Unaligned Languages Common
Skills Endurance +13, History +10
Str 20 (+8) Con 20 (+8) Dex 7 (+1) Int 11 (+3) Wis 14 (+5) Cha 16 (+6)


Thanks
Fitz

Edited to reflect suggestions
 
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This is keterys' thread, but I say the more monsters the better.

He may want just his own creations in the PDFs, but a great collection of unique monsters, or new takes on old would be great. My thoughts only, but if I were converting monsters from a module I would start a new thread, so that you attract people who are playing that module/adventure too. I noticed some earlier in the thread, but whoever posted those may not reach intended audience.

BTW, that elephant beastie sounds like a good alternative for the mini...oh and you forgot the tusk attack stats ;)

C
 

I've been collecting powers, magical items, and monsters from everywhere, i plan on throwing a PDF together for them once I get time to get everyone's permission.

I think I'll start a thread to that effect.
 

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