OK, I anticipate preliminary work on the new CAMPAIGN MANAGER to begin this week. It will be developed elsewhere in a test environment, and you will be welcome to join us there to watch/suggest/try etc.
It will be developed in stages - not every feature will be available at launch. For example, I don't even plan to start thinking about the mapping aspects for the initial release, as that will be an aspect as complicated as the rest of the system put together.
Now, the primary goal isn't to develop something cool and hope you use it; it's to develop something you need/want to use. So continued input will be vital (especially since this is not going to be cheap).
I'll keep you posted on developments. It will probably be a while before there is anything to actually see.
One slight quandary I have is how the Campaign Manager will actually interact with threads. There's not much point it existing in isloation separate to the the actual PbP games it relates to. Expecially, many of the suggested features are permission-based (game invites or applications, ability for a GM to boot people from a game); from a permissions POV that pretty much means a GM has complete moderator control over a messageboard thread, but via the interface of the Campaign Manager's join/boot/etc. functions. To accomplish this, though, new PbP threads would need to be created in the CM itself (they'd still appear in the forum normally, but they'd be managed by the GM via the Campaign Manager).