FunkBGR
Explorer
I started my 4th Edition game on Friday, and as we came to a close, one of the players announced he was out of healing surges, and that they should rest for the day.
Problem is, they're not in a situation where resting is really possible. They're stuck in a extremely hostile environment (edit: There's a time limit kind of thing too). Also, all of the other party members have a number of surges left.
It was a combination of bad luck and encounters that dropped him to this point. They're 3 encounters in, with a couple more to go. Has anybody noticed any rules I can show to my player to help him out?
(In 3.0/3.5, I'd just add more healing potions - but that doesn't work in this case. I'm hesitant to insert potions that give healing surges also, since that seems to be the "resource" to manage now).
Problem is, they're not in a situation where resting is really possible. They're stuck in a extremely hostile environment (edit: There's a time limit kind of thing too). Also, all of the other party members have a number of surges left.
It was a combination of bad luck and encounters that dropped him to this point. They're 3 encounters in, with a couple more to go. Has anybody noticed any rules I can show to my player to help him out?
(In 3.0/3.5, I'd just add more healing potions - but that doesn't work in this case. I'm hesitant to insert potions that give healing surges also, since that seems to be the "resource" to manage now).
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