Out of Healing Surges - what now?

I think I'm going to award a healing surge AND an action point every milestone. The milestones occur fairly steadily with finding big pieces of evidence it looks like. The encounters that I've redesigned are following the 4e rules of encounter building, which assumes a party with some resources.

Since I'm trying to stil instill some horror into the situation, but not hopelessness, I think stretching the party a bit, but allowing for this slow recovery, will still accomplish the same goals I was hoping for mechanically. The story end of things should be fine still too.

Word of warning to people converting older modules - don't count on Healing Potions this time around!
 

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