industrygothica
Adventurer
I think our default order should probably be stealthy, but in this instance I think getting the eff outta there trumps stealth.
-IG
-IG
I'm thinking that orcs probably eat elves/drow, so Kago might be ok.
It's the half-breed in 'em. Thankfully Kago is a full orc, so you're in the clear.Sadly, half-orcs tend to be hemoglobin-intolerant. Upset stomachs all night, I tell you.
Looks good to me. I know we've discussed it before, but I can't remember the details: How will Kago's wanderer feature work in the underdark?Based on discussion here in the OOC, I've had you guys set out at a fast past this first day's worth of traveling. Right now, for this first day of fast-paced travel, I have you in the following march order (based half off of what I read in the IC and partially what I see here in the OOC): Kago << Shuushar << Solace << Turvey << Kamael << Raza << Jimjar << Stool << Brinn. I admit, I'm winging it so we can get rolling. Feel free to tweak that marching order and evolve your own default as you guys grow more comfortable with things. Just be explicit to me about the change/s you want to make, please, so as to avoid confusion.
A fast pace comes with a -5 to Survival checks to navigate. I'd rather a PC than an NPC make checks, so Shuushar will "direct," providing occasional input about right or left turns, but Kago will roll. Later, if the group wants to slow down and attempt stealth and improved foraging (at least three of you said this would be your default preference), this is what GlassEye suggested and what I'll use unless I hear otherwise:
Solace + Turvey (scouts)
.
Kago + Shuushar (navigator)
Kamael (mapping)
Raza + Jimjar
Brinn + Stool
Single-file slow pace would look like this: Solace << Turvey << [space] << Kago (navigating) << Shuushar << Kamael (mapping) << Raza << Jimjar << Stool << Brinn
Two-abreast slow pace would look like this: Solace + Turvey << [space] << Kago + Shuushar << Kamael << Raza + Jimjar << Stool + Brinn
We left it open. I PMed anyone with the Wanderer feature (you and [MENTION=6799753]lowkey13[/MENTION]) to clarify that because everyone would be a foreigner in the Underdark, I'd try to make sure you got meaningful use out of your feature, but that there would be times when you would be unable to rely on it. Day 1 of your escape is one such time. The escape was chaotic, and travel today has been filled with uncertainty and hardship. Here's what Wanderer says in the PHB (so we're all on the same page):I know we've discussed it before, but I can't remember the details: How will Kago's wanderer feature work in the underdark?
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.