DRK-1X:
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The wounds are minor, but they came from near misses with Ventress' saber. X knows or at least can extrapolate that Dofina's current condition is not caused by wounds, but the exhaustion of having been 'possessed'. There is no reason you can not take 20 currently, I just didn't want to assume you did unless you specifically stated so. No need for another reprogramming
You look to Dofina with all the medical knowledge you can fill your memory banks with. Using what torn clothing you find or make, you wrap up some of her more serious wounds and cushion her soft Nemoidian head. She begins to stir a bit, but doesn't awaken. It seems you have stabilised her. With a little rest, she will again be up to specs.
Treat Injury T20+2= 22
Checking out the items you gained from Ventress, you scan the crystals. They appear to have been synthesized from normal minerals and have been cut to shape. They appear able to be used as a focusing lens of some sort. Your minimal knowledge of lightsabers does tell you that they are approximately the correct size for fitting within a lightsaber's crystal array matrix.
Knowledge 11+6= 17
The credstick seems to have been recently transferred into Ventress' identification signature through numerous previous owners. The current amount listed is ten-thousand credits.
Computer Use 19+14= 33
Gathering the things into a pile, you return to scanning the room. Your memory recalls it appearing similar to a room Dofina used long ago when she was first being taught by Dooku. She had used it as a focusing device for her meditation. The one you are in is similar in its spartan nature. There seems to be not much else in here besides you and the three beings on the floor. That is until you take a closer look at Ventress. Apparently some of her blood has pooled in a depressed line in the floor. Following it seems to outline a small hatch, with the line disappearing under Ventress' body.
Search T20+10= 30
I hope that covers everything. The room itself is pretty bare, a giant round room meant for focusing one's thoughts. Apparently in this case also hiding another 'service hatch'.
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Entering the room, the three of you see that there was definately more than one person in here. You see papers piled together on top of desks, a still-running communications console and a half-eaten Parwan Nutricake. As Felia and Femi discuss the ethics of using one's lightsaber as a window cutter, Tal goes to look out the still open door. As he does so, he is presented with a blaster to his face, backed up by another to his midsection.
"Drop your weapons." Felia and Femi get a moment to look up as Tal is being pushed back in the room by a Sullustan and a Rodian. An albino Rodian.
Ouch... All of your Listen checks were below 10...