Huh? The ranger is more versatile and the paladin more focused, especially when you use the Tasha's rework to swap out the bad class features. That paladin spell list is exceptionally tightly focused and doesn't have much of what the ranger does (especially spells like spike growth and pass without trace).So, the 5e Paladin kicks ass, we all know that, and the Ranger is certainly playable and gets fun around level 5+, but there are some things that just went wrong with both classes, and one of them is Spellcasting.
The Ranger should be more versatile, and the Paladin more focused.
No. It makes a whole lot less sense than what we have now. I do think the ranger should be able to learn ranger rituals separately from their spells known, but that's another story.Imagine a Ranger that has prepared spells, and something like a class feature that mimics Ritual Caster: Druid.
No, imagine a Paladin that has Known Spells, and regular ritual casting for stuff like detect magic and ceremony.
Don’t those make more sense than what we have?
Right now the ranger is the expert who has learnt some things and that's where they get their magic from and few rangers have learned identical things. Meanwhile the Paladin is the divinely empowered warrior whose gods fit what they have for the purpose. Changing it so rangers get cloned downloads into their brains makes no sense.