Steeliest of the dragons
I really REALLY like this.I'd do you one better.
The Ranger really should be a prep class and all the favored enemies, favored terrains, and subclasses should have additional spells known.
Hunter: hunter's mark, conjure barrage
Favored Terrain Forest: entangle, spider climb
Favored Enemy Dragon: absorb elements, protection from energy
Favored Terrain Desert: create or destroy water, blur
Fravored Enemy Humaniond: alarm, wind wall
I can get down with this too...I like that idea. Mostly for favored terrain, because I do think that preparing special “banes” for, and salves against, different creatures is a more thematic route.
And I am a STAUNCH "non-spell reliant Ranger" guy, through and through. But I LOVE this idea for breaking down and diversifying -and narratively differentiating- spell-using rangers.
I might have to actually rewrite up a new Ranger class for my homebrew... like, scrap years and years of design and development (and vacillation) over the Ranger to rebuild, from the ground up, with this subsystem in mind.
Really...like a legit "mind blown" moment... and I was SURE I knew what Rangers "were" and what I wanted Rangers to be...