AllisterH said:Um, no he doesn't. He only does this if the marked creature actually attacks the fighter.
What's preventing the marked monster from simply providing a bonus a la what the gnolls, hobgoblins and kobolds provide just by being "THERE". The type of creature most likely to get the mark is either a soldier or a brute and looking at the monster lists released so far, the -2 to hit iand the lower damage from ranged paladin attacks is peanuts to what the benefit of having 2 monsters in the face of the fighter.....
If the monster doesn't attack then the mark just became a no-save, at will 3e daze. A very losing proposition for the monsters. As for double teaming the fighter, well, firstly it was always possible, secondly the total party damage intake is going down (that pesky -2). Given the existence of lay-on-hands, that becomes a net plus.
I'm concerned slightly that the *FIX* will result in a cure worse than the symptom.
Here, I very much agree with you. If they give the paladin a full set of movement restricting powers, the fighter gets obsoleted. If they don't, I can't see any way for the paladin to be viable as a defender without this exploit. This exploit is the very thing that protects the back line from a highly mobile foe that the paladin simply does not have the abilities to pin down.