MonkeezOnFire
Adventurer
The description of the paladin's smite class feature contains this sentence: "The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8." So this gives us a 2d8 for 1st lvl slot, 3d8 for 2nd, 4d8 for 3rd, 5d8 for 4th, and 5d8 for 5th. However, there are other things the paladin has that can increase smite damage and I'm unsure if these increases are subjected to the 5d8 cap. For instance included after the quoted sentence the smite feature says that an additional 1d8 is added if the target is a fiend or undead. The 11th level feature Improved Divine Smite also adds 1d8 to all attacks and that this is considered part of a smite.
So there are two interpretations:
1) Augments increase damage potential making it possible to smite for 6d8 and 7d8.
2) These augments are still subject to the 5d8 maximum and simply make it cheaper to reach this cap.
So there are two interpretations:
1) Augments increase damage potential making it possible to smite for 6d8 and 7d8.
2) These augments are still subject to the 5d8 maximum and simply make it cheaper to reach this cap.