We see that you think “evil” aligned creatures may not be “EVIL” enough to warrant swift death at the hands of the Paladin… OF COURSE that is a possibility (please read again above, about greater good, and the more positive result of redemption over eradication)
But my point is that Corinth doesn't appear to acknowledge it as a possibility. He has repeatedly maintained that if it's evil at all, it's the Paladin's mandated duty to destroy it, and that doing so is and can only be considered a Good act by the code.
The triumph over evil, at its most basic level, will occur by killing those obviously evil creatures (demons, undead, etc.), and some evil humanoid races (goblins, ogres, etc., though even here individual exceptions may be possible, and these should and will be subject to the judgment of that Paladin).
I agree with this too.
Corinth's Code doesn't allow the Paladin that judgement. Judgement has already been levelled by the Universe when it assigned the creature an alignment that registers on the radar. The Paladin is simply the instrument of execution.
Foremost, little Billy isn’t going to be detected as evil simply because he “threw a stone at a squirrel” or anyone because he/she didn’t “declare the cask of Elvish Wine to the tax inspector.”
Ah, note that this is from a different situation to the examples of possibly evil people.
Billy and the tax evader are common people, perhaps even of good alignment, who have perhaps one non-good act gnawing at their conscience. Of course they're not going to be detected as evil.
But if the Paladinbots were in town,
would you bet your life on it? How do you know for certain that cheating on your taxes isn't enough to push your soul over the magic line that gives the Paladin his divine mandate to Smite you?
That's why people run and hide when the Paladinbots turn up. You don't have your own radar, so you don't know what standard they are holding you to, and if you fail, you die.
These examples can all be neutral peoples:
“Fred the merchant who cheats his customers? Evil. Frank the bouncer at the Boar's Nest who really, really enjoys beating up patrons? Evil. Angus the gardener, who dreams up a new plot every day for how to kill his master - even though he'll never actually do it? Evil.”
They can be, certainly, if they possess Good qualities to balance the Evil. But if they don't, then those Evil qualities can be enough to push them below the Neutral threshold.
They're semi-evil. Quasi-evil. They're the diet Coke of evil... but they still register on the radar.
I also believe that the Paladin is a “divinely invested crusading warrior of righteousness charged by to smite evil“, but that “crusading” is simply NOT done inside the town in the context of D&D. It is silly to think that you would “adventure” and “crusade” INTO a town instead of from one.
Whyfore silly? It's very, very possible to find
EVIL in a town. The wererats infesting the sewers. The vampire who runs the brothel staffed by vampire spawn prostitutes. The assassin's guildmaster with no conscience.
There's plenty of work for a Paladin in a city.
Unfortunately, there's a whole lot
more work in a city for a Paladinbot...
-Hyp.