Sejs
First Post
I've played Palladium in many incarnations for years now... Rifts, Palladium Fantasy, Nightbane, System Shock, etc.
Wait.. System Shock? As in the whole Shodan, TriOptimum Corportation type System Shock?
There's a game of that?
I've played Palladium in many incarnations for years now... Rifts, Palladium Fantasy, Nightbane, System Shock, etc.
Sejs said:
Wait.. System Shock? As in the whole Shodan, TriOptimum Corportation type System Shock?
There's a game of that?
DocMoriartty said:
Welcome to the board Kevin. It must be you since I have NEVER among the hundreds of gamers of various types I have talked to ever met someone who had this stance about any Palladium game.
The rules are the best part of the game. They're super simple, fast as hell, though perhaps a bit unbalanced. But I've had lots of fun with it.
Shadowlord said:What's the whole deal with "balance"?! It's still the GM that has the final word in everything that happens in a game and if something seems wrong or not logic and would raise eyebrows, the GM simply forbids it. He doesn't need books telling him how to make the game believable!![]()
Shadowlord said:D20 does so much effort in keeping the holy balance that they often forget to fill their books with interesting bits that really matter in an RPG. And that's not rules.
Shadowlord said:Even as balanced as d20 may be, it's not. I never saw so many half-dragon/half-celestial/half-X monk/sorcerer/prestige class1/prestige class 2 characters before d20!![]()
Shadowlord said:Now you call THAT believable?? Just because the rules are "balanced" doesn't mean the game is "balanced" or that the game will be good. Rules always had to HELP you run the game, not restrcit it! I think many forgot about that.
Shadowlord said:Maybe I'm asking this on the wrong site, maybe you're all blinded by this d20 and D&D.
Shadowlord said:I just wanted a roleplaying game to have fun with friends, not a munchkins rules nightmare who know all stats by heart but never thought how their character might have believably become a half-dragon/half-celestial/half-X monk/sorcerer/prestige class1/prestige class 2 in the first place![]()
You start out curious... When people tell you it sucks, you get mad and defensive, saying that the rules don't matter, and you have heard it's a superior system... .
No you are downright vehemenent that we aren't supporting your preconcieved notion of what the system is like
D20 does so much effort in keeping the holy balance that they often forget to fill their books with interesting bits that really matter in an RPG. And that's not rules.
Even as balanced as d20 may be, it's not. I never saw so many half-dragon/half-celestial/half-X monk/sorcerer/prestige class1/prestige class 2 characters before d20! Now you call THAT believable?? Just because the rules are "balanced" doesn't mean the game is "balanced" or that the game will be good. Rules always had to HELP you run the game, not restrcit it! I think many forgot about that.
Maybe I'm asking this on the wrong site, maybe you're all blinded by this d20 and D&D. I just wanted a roleplaying game to have fun with friends, not a munchkins rules nightmare who know all stats by heart but never thought how their character might have believably become a half-dragon/half-celestial/half-X monk/sorcerer/prestige class1/prestige class 2 in the first place