Ferret
Explorer
Parval
Tiny Humanoid
Hit Dice: 1d8 (4 hp)
Initiative: +8 (+2 natural +2 Dex, +4 Improved Initiative)
Speed: 10 ft., fly 40 ft. (good)
AC: 14 (+2 size, +2 Dex)
Attacks: Kukri 18-20 +2 melee,
Damage: Kukri 18-20 1d4
Face/Reach: 2-1/2ft. by 2-1/2ft./0 ft.
Special Attacks: Parval Traits
Special Qualities: Parval Traits
Saves: Fort -1, Ref +3, Will +0
Abilities: Str 8, Dex 14, Con 8, Int 11, Wis 11, Cha 11
Skills: Listen +3, Spot +3
Feats: Improved Initiative
Climate/Terrain: Temperate forest
Organization: Gang (2-4), band (6-11), or tribe (20-80)
Challenge Rating: 1/3
Treasure: Standard
Alignment: Always non-evil often chaotic
Advancement: As character class
These small folk, are rumoured to be related to Pixies and Grigs, but what ever else was involved in the evolution it hasn’t watered down the mischievousness, but they do not put that in front of there friends.
Combat
Parval use stealth, and spell casting over what few brute strength they have.
Parval traits: Parval benefit from various racial traits:
• +2 to initiative: Quick and flighty, they are quick to notice danger, and gain +2 to spot checks at the start of combat.
• Stats: Quick, weak and fragile sums up the Parval, they gain +4 to dexterity, and -2 to constitution and strength
• +4 vs. charm effects
• Can automatically gain 20% concealment in woodland conditions.
Tiny Humanoid
Hit Dice: 1d8 (4 hp)
Initiative: +8 (+2 natural +2 Dex, +4 Improved Initiative)
Speed: 10 ft., fly 40 ft. (good)
AC: 14 (+2 size, +2 Dex)
Attacks: Kukri 18-20 +2 melee,
Damage: Kukri 18-20 1d4
Face/Reach: 2-1/2ft. by 2-1/2ft./0 ft.
Special Attacks: Parval Traits
Special Qualities: Parval Traits
Saves: Fort -1, Ref +3, Will +0
Abilities: Str 8, Dex 14, Con 8, Int 11, Wis 11, Cha 11
Skills: Listen +3, Spot +3
Feats: Improved Initiative
Climate/Terrain: Temperate forest
Organization: Gang (2-4), band (6-11), or tribe (20-80)
Challenge Rating: 1/3
Treasure: Standard
Alignment: Always non-evil often chaotic
Advancement: As character class
These small folk, are rumoured to be related to Pixies and Grigs, but what ever else was involved in the evolution it hasn’t watered down the mischievousness, but they do not put that in front of there friends.
Combat
Parval use stealth, and spell casting over what few brute strength they have.
Parval traits: Parval benefit from various racial traits:
• +2 to initiative: Quick and flighty, they are quick to notice danger, and gain +2 to spot checks at the start of combat.
• Stats: Quick, weak and fragile sums up the Parval, they gain +4 to dexterity, and -2 to constitution and strength
• +4 vs. charm effects
• Can automatically gain 20% concealment in woodland conditions.