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Pathfinder 2E Conversion Guide

Paizo has released a conversion guide from Pathfinder 1st Edition to the brand new 2nd Edition.


"We know many of you are eager to convert your current games over to the new rules, so we’ve created the Pathfinder Second Edition Conversion Guide to help guide your way. Here, you’ll find tips, tricks and a mountain of advice on how to convert your game as easily as possible. It includes conversion notes for characters, spells, magic items, and monsters!"
Russ Morrissey



Before reading, let me note that any detailed or formulaic conversion procedure is a fool's errand, and that the best character conversion guideline is, and will always be:

1) write down a description of your character on a piece of paper using plain English only (no game terms)
2) now burn your old character sheet (or put it away so you can't look at it)
3) create a brand new character using the new options, using your piece of paper from step 1 as a loose guide

This guideline always works for all games in all situations. It is also far superior to detailed conversions (with numbers and formulas) that mostly just to serve the illusion there's a scientific way to go about the conversion. Which there never is, even between fairly close systems (which PF1 and PF2 is not).

Now I shall click the link and read what Paizo has written... :)


Pathfinder Second Edition Conversion Guide said:
The differences between the first and second editions of Pathfinder are significant enough that you can’t convert from one to the other by changing a few numbers and updating a few terms, so a straightforward conversion formula is impossible. Instead, the goal of this guide is helping you understand how best to recreate the elements you need to continue your story.
Nuff said (y)

(But really, the best advice I would give myself would be "Don't switch mid-campaign. Finish your current story by keeping PF1. Then start a brand new story featuring brand new characters to explore PF2".

In other words "the best conversion is not to convert at all...")


Stunningly useless, really. Amazing that it doesn't even mention the abolition of multiclassing, which you'd think might be important for the large majority of characters who splash something other than their base class?


Entropic Good
I've never gotten any use from character conversion guides, but I wouldn't be surprised if Paizo knows fully that their conversion guide really isn't particularly insightful or necessary for many people. They also know that a non-trivial number of people are going to ask for one, or ask for help in their specific individual character. I've seen it with other new editions. So rather than making a brief statement of how you can convert your character by just making a character the way you normally make a character, a brief statement that could easily come off as condescending or snarky, they made a longer document that politely walks a person through a process that many will find trivial, but some people will feel better for having their hand held. From Paizo's perspective people are going to ask "how do I remake X", so it's in their interest to have a link they can throw out that walks people through the rather basic process even if a majority read it and can't see the use.


Knight of Solamnia
Keep in mind that players have differing levels of experience and some may need a little confidence booster ("hand-holding") so they realize they're doing okay.

I've seen a mixed bag in terms of conversion guides over the years. I found the AD&D 2e to D&D 3e guide to be a mixed resource. I liked the WEG d6 Star Wars to d20 Star Wars guide to be a good resource, though I would use it as a guideline only these days.


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