You mean backgrounds supersede skills?
I'm not sure what you mean by then superseding them; but I like them, yes.
You mean backgrounds supersede skills?
You mean backgrounds supersede skills?
While I too would prefer putting climb, jump, and swimming together, Paizo's rationale is reasonably sound for not doing so. Climb and swim are fairly standard movement categories and lots of creatures should get varying bonuses to one or more of them. Lumping them together causes a proliferation of context bonuses that doesn't simplify the game.
There are no skills (as such) in 13th Age. Instead you have backgrounds, which are basically descriptive text as to what you've done with your life. For instance, one character had "Wilderness Dweller +5" and "Bounty Hunter +3".
When you would make a skill check in D&D, you'd look at your backgrounds and see if any of them would apply. I'm sneaking up on someone? That sounds like something I learnt as a bounty hunter, so I get +3 to the roll. Backgrounds can be quite broad in application and likewise vague, but the flipside of that is you'll rarely be unable to do something your character *should* be able to do because the system didn't give you enough skill points.
Cheers!