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Paxus' Epic/High Level Game (3.5): Closed

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Brother Shatterstone said:
Stupid question time... Does the effective level bonus stack when you’re dealing with turning undead? Like Sacred (+2) Phylactery of Undead Turning (+4)

I'm remaking my armor and finishing my pregroup background...

Unless they're named bonuses of the same type, they should stack.
 

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PA, oh I noticed you are picking up the BoR... Awesome buy, it's truly a most have... If you would like, or not do not mind, I can remake my character with it but since I haven’t used it that much I will probably be more tempted to drop the Favored Soul.

Also you might want to get the Unholy Warrior’s Handbook as it’s really just an extension of the BoR’s holy warrior class.
 

Brother Shatterstone said:
PA, oh I noticed you are picking up the BoR... Awesome buy, it's truly a most have... If you would like, or not do not mind, I can remake my character with it but since I haven’t used it that much I will probably be more tempted to drop the Favored Soul.

Also you might want to get the Unholy Warrior’s Handbook as it’s really just an extension of the BoR’s holy warrior class.

Submit the domains and other abilities you'd want, and I'll take a look at them. Not sure if I'll want the Unholy Warrior's Handbook or not; BoVD seems to fill that niche better than BoED does the other side of things.
 

Well I have all four of those but I thought the BoVD was rather weak...

Anyhow upon father review I'm not seeing a perfect copy of Sune so I'll just stay as is.
 

Okay here are my spells any advice is welcome...

Zero level: 9; Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Inflict Minor Wounds, Mending, Purify Food/Drink, Resistance
1st level: 6; Charm person, Divine Favor, Entropic Shield, Protection from Evil, Sanctuary, Shield of Faith
2nd level: 6; Divine Favor, Cure Moderate Wounds, Eagle’s Splendor, Hold Person, Resist Energy, Silence
3rd level: 6; Dispel Magic, Cure Serious Wounds, Magic Circle Against Evil, Remove Curse, Suggestion, Water Breathing
4th level: 6; Cure Critical Wounds, Divine Power, Dismissal, Freedom of Movement, Magic Weapon Greater, Restoration
5th level: 5; Atonement, Charm monster, Commune, Flame Strike, Righteous Might
6th level: 4; Heal, Dispel Magic (Greater), Geas/Quest, Bull’s Strength (Mass)
7th level: 3; Holy Word, Insanity, Resurrection
 

Brother Shatterstone said:
Okay here are my spells any advice is welcome...

Zero level: 9; Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Light, Inflict Minor Wounds, Mending, Purify Food/Drink, Resistance
1st level: 6; Charm person, Divine Favor, Entropic Shield, Protection from Evil, Sanctuary, Shield of Faith
2nd level: 6; Divine Favor, Cure Moderate Wounds, Eagle’s Splendor, Hold Person, Resist Energy, Silence
3rd level: 6; Dispel Magic, Cure Serious Wounds, Magic Circle Against Evil, Remove Curse, Suggestion, Water Breathing
4th level: 6; Cure Critical Wounds, Divine Power, Dismissal, Freedom of Movement, Magic Weapon Greater, Restoration
5th level: 5; Atonement, Charm monster, Commune, Flame Strike, Righteous Might
6th level: 4; Heal, Dispel Magic (Greater), Geas/Quest, Bull’s Strength (Mass)
7th level: 3; Holy Word, Insanity, Resurrection

With Cure Moderate, Cure Critical, and Heal, Cure Serious may be unnecessary, and Eagle's Splendor won't stack with any items you own. Other than that, looks great.
 

Cool, I'll look at finding a replacement for it but to be honest I was having issues finding spells that looked worthwhile...

I don't have anything that enhances my charisma. My Scarab of Protection became a cloak of protection, my Cloak of Charisma is gone the money went to Amulet of Health since I didn't have a Scarab of protection anymore. :)

I guess Bull’s Strength (Mass) could be a waste though… Most of us have enchantment bonuses on their strength already.
 


I'll wait with selecting my spells until i know what kind of situation we find ourselves in, and which kind of enemies we can expect to fight.
 

Serpent, oh I agree, unfortunately I cast more like a sorcerer in that I can cast any spell I know, but only with a limited selection. What you see above is the only spells I know.
 

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