BryonD
Hero
Erik Mona said:
I strongly, strongly, strongly disagree with this statement. Can a "decent" DM design an adventure that works for her party better than a randomly selected d20 adventure? Sure.
Can the same DM design a set of superhero rules as solidly as Steve Kenson? I suspect not. Can she draw maps as well as Todd Gamble, Chris West, or Rob Lee? I shouldn't think so. Can she whip up a sketch as evocative as a painting by Todd Lockwood? Of course not.
DMs are, of course, free to design their own material, but that doesn't mean that they have the free time to do it or that the final product will be as thoughtful, interesting, or balanced as the professional output of the RPG gaming industry.
God knows, I've sat through enough RPGA adventures written by "decent" DMs to know that there's often a wide gulf between what an average DM thinks is a good adventure and what gets published with color art and a nice binding.
--Erik
No offense Erik, but I think you are really over-rating your industry.
Sure, I can buy stuff that is "better" on a general acceptance level than what I can write. But I enjoy writing, even if it is only for myself. So if you want my money, you better have something that is vastly better than what I can do. Sometimes I find material that meets this standard. More often, I do not.
Art is nice, and it certainly adds to the professional look of a product and can be fun in its own way. But once I sit down to play, it really matters VERY little.
The superhero rules comment is pretty much off-topic. The great bulk of d20 material being produced is "expansion" type material. Base game system mechanics are a separate issue.
"Thoughtful" and even "balanced" are generally far less important than "interesting". Now if you want to tell me that you can write stuff that the general ENworld community finds more interesting than the stuff I write, then you are probably correct. But I promise you that I can consistently write stuff that my group finds more interesting than stuff you write, because I am writing for my group and I know them. And that is a big issue. At the end of the day, everyone decides to spend their money for their own game.
There are plenty of good ones waiting in the wings, but there are plenty of over-enthusiastic fans who continue the cycle of crap products waiting there, too.
Do you really mean this? The fans are to blame?
FWIW, all the 5 star reviews in the world failed to get me to drop $40 on BotR.
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