OOC: Krizzel, PW: exhaustion is a 1st level casting and costs 2mp. It seems a bit overpowered, since a large number of creatures might be totally disabled if their str or dex is 6 or under. Let's see how it goes, but I'm thinking of houseruleing a will save for the Power Word list for RL play. Here, their dex has been reduced to 2, but their hp are high enough that you only effect 2 of them, so it wasn't too bad).
Round 2!
Elwent: Casts Power Word: Exhaustion. Two of the attacking elementals' movements slow down.
Inkar: You have no trouble reaching the goblin and attacking him. You hit AC 19 and deal 13 points of damage. The goblin is still up, though badly wounded.
Goblin: "AHHH! Servents, I am wounded and must flee! Finish them off and tell me when they are dead!" He raises his arms (casting defensively) and vanishes.
Elemental 1 (exhausted): moves toward Elwent, will reach him next round.
Elemental 2 (exhausted): moves toward Elwent, will reach him next round.
Elemental 3: moves toward Kera and attacks, hitting AC 20 and slamming for 13 points of damage.
Elemental 4: moves toward Amisel and attacks, hitting AC 23 and slamming for 12 points of damage.
Elemental 5: moves toward Inkar and attacks, but rolls a 1 and misses.
Amisel: Casting can take many forms under EoM rules, and you didn't recognize the spell, but you suspect it was a form of magic. You attack the assaulting elemental (#4) with your sword, hitting with AC 18 for 6 points of damage.
Kera: You take a 5' step to avoid an AoO and cast your second Infuse Object with Fire.