Hijack Alert!
Dark Jezter said:
Well, the reasons that elves begin at such a high age is because they spend several decades recieving intensive training in how to be aloof, condescending, and arrogant. They also learn about important subjects like dancing in the moonlight and singing to the trees.
Y'know, it always bothered me that a 16 year old Human had more skill than a 120 year old Elf, and that that poor Elf had NO Perform (Dance, Sing) skills... So I did the same old thing I usually do when I'm irritated by something, in a game...
I sat down and thought about it, analyzed the situation, located the source of my irritation, and (since I couldn't smash it) formed a basic framework for the ideas, did some research, cobbled together an article, wrote and asked Ranger Wickett if he was interested in it (which I don't usually do), polished and reviewed it, received his reply that he was, did some more research and made a few additions, then polished it off, and sent him a few copies for possible publication in the ENWorld Players' Journal (should it be accepted).
Now, I have a system where older PCs begin the game with more knowledge and "Background Skills" determined by their race. Elves can Dance & Sing (to trees, or Elven Maids), climb trees without falling out of them, etc. Meanwhile, younger Humans can pick up a few Ranks in a career skill (what Dad trained them in, since "Adventuring aint a REAL job!"), and pretty much anyone can have Knowledge (Local).
/Hijack Alert
And back on topic... I prefer PCs who aren't on their very first adventure, so I like to start at over-20 (or 120, if Elven)! ;D