In 5E that's Aaracokra and anything else that flies.
Both of these. And as I mentioned in another thread (before I saw this one, apologies) they tend to attract a certain kind of player who is damage-shy and power games the map to within an inch (or pixel) of its life. Practically, I can't share a map only for them even if they've flown ahead and seen pretty much everything (rogues and the like will always have a limited view). Also, I've yet to have a player who role plays them as the exotic, winged creature they are. They're usually treated like humanoids with jet packs who can fly away from any trouble.Aaracokra and anything else that flies. I might allow it if the entire group took flying races. Flying races exacerbate the 'lone scout' PC who is playing the game while the rest of the party waits patiently for their report.
Both of these. And as I mentioned in another thread (before I saw this one, apologies) they tend to attract a certain kind of player who is damage-shy and power games the map to within an inch (or pixel) of its life. Practically, I can't share a map only for them even if they've flown ahead and seen pretty much everything (rogues and the like will always have a limited view). Also, I've yet to have a player who role plays them as the exotic, winged creature they are. They're usually treated like humanoids with jet packs who can fly away from any trouble.
All that complained, if a player assured me they would role play them as the strange beings they are and fully embraced how they would be regarded in most humanoid communities, I would consider it. BUT...DCs for stealth to fly ahead are going to be super high. And this is going to be a usable range weapon, as well.
I've just given up to be honest. There's just no fight left in me. It's been this way since I can remember. The second I suggest any sort of limitations, the players immediately want to play that. I could suggest fifteen other things they COULD play, but, no, I'm yucking in their yum for not letting them play what they want.
This is the main problem with kender players and largely the reason why people think kender are disruptive to the game.Kender, from day 1 (Tho I liked Tas's character in the books). I had a couple of players who would have played one but didn't want to "play" a Kender, they just wanted a reason to be obnoxious in the D&D game; and bragged about planning to play that way.