Simia Saturnalia said:Fair enough on all three counts, though isn't "lack of feats and standout abilities" exactly why the barbarian was considered a noob class?
+4 to Str and Con 1/encounter, and a class concept with an emphasis on laying out the smackdown, makes for a decent standout ability IME....
I know a lot of new players (who are going to turn into serious non-annoyance players, anyway) I've seen aren't worried about being the biggest bad-ass on the team, just getting the chance to learn the rules and play this cool game they discovered.
I'm not saying that newbies are always concerned with being the biggest badasses around. But you don't want to ease them into the game with a class that's unlikely to be much fun, either. For most newbies, "fun" generally means killing monsters and taking their stuff, so a class that lets them do that without distractions like healing the party, sneaking around, tactical maneuvering for advantage (flanking), or whatnot is ideal.