BryonD
Hero
That is a really good point. Just setting the perception can influence the character.Morrus said:I like the terminology of "Leader" rather than "Support". Sounds a lot more pro-active!
That is a really good point. Just setting the perception can influence the character.Morrus said:I like the terminology of "Leader" rather than "Support". Sounds a lot more pro-active!
Henry said:Very true, IMO. The fighter went from being the simplest class, to the maybe second or third-most complicated class to play. The optimal newbie choice used to be "Human Fighter". In 3E it became "half-orc barbarian."
Olgar Shiverstone said:Fighter (martial defender)
Cleric (divine leader)
Wizard (arcane controller)
Rogue (martial striker)
Paladin (divine defender)
Warlord (martial leader)
Druid (divine controller)
Ranger (divine striker)
Li Shenron said:It's ok if a class gets some attention to work better at its staple role, but I definitely want to be able to build both defender fighters and striker fighters for example...
Feat choice. Fighters are complicated to build, without gimping yourself.el-remmen said:What's so complicated about fighters?![]()
el-remmen said:I prefer D&D to be a game of hard choices.
Attack the monster and hope to finish it or stop and heal a companion who needs it? It is these kinds of choices that make the games exciting for me.
I am not down with the "you can do two things at once" (except for some occasional exceptions at higher levels with spells or feats at the end of chains) thing.
And inflexible - once you choose your feats you're stuck with them. Casters, on the other hand, can modify their main tactic (spells) on a daily basis.hong said:Feat choice. Fighters are complicated to build, without gimping yourself.
Li Shenron said:For instance, the Wizard is the best candidate of the 3e class to be a "controller", however depending on spell selection a pre-4e Wizard can work very well as a striker, or as a leader (harder to think of it as a defender). Except that now if the mantra is "wizards are controllers, period", does it mean they're going to take some old spells away from the wizard if they look too striker-like? :\
Li Shenron said:I can accept easily the use of auras for healing or buffing "in the meantime". But the image of a cleric that heals automatically when attacking a monster is very bleah for me, just like it would be of a cleric that every time he casts a healing spell on a friend would cause damage to one of the enemies.