Ferret
Explorer
Just joting down ideas, as always I'd like your valued opinions on this spell. The power level is my main concern.
Peel Skin
Necromancy
Level: Wiz/Sor 2, Dru 2
Components: S, M
Casting time: 1 action
Range: Touch
Target: Person or creature touched
Duration: Special
Save: Fortitude (Half)
SR: Yes
By touching a creature’s skin with a salt encrusted hand, the caster magically removes a layer of the targets skin removing its natural armour. One point per 2 caster levels, of natural armour is removed, this lasts for one whole day or until the damage is healed in any way. In addition to this the spell causes 2d8 damage to creatures with Natural armour, and 4d8 to those without.
Material: A handful of salt.
So any thoughts would be helpful, I'd just like to know if this is a good idea for a spell.
Peel Skin
Necromancy
Level: Wiz/Sor 2, Dru 2
Components: S, M
Casting time: 1 action
Range: Touch
Target: Person or creature touched
Duration: Special
Save: Fortitude (Half)
SR: Yes
By touching a creature’s skin with a salt encrusted hand, the caster magically removes a layer of the targets skin removing its natural armour. One point per 2 caster levels, of natural armour is removed, this lasts for one whole day or until the damage is healed in any way. In addition to this the spell causes 2d8 damage to creatures with Natural armour, and 4d8 to those without.
Material: A handful of salt.
So any thoughts would be helpful, I'd just like to know if this is a good idea for a spell.
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