William Ronald
Explorer
Let us assume that WotC succeeds at what they set out to do and creates a solid and inclusive game that feels very much as D&D ought to. Then there is still one final hurtle to be overcome, the fans themselves. After a certain point it is up to us to be accepting of what other people like. If we ourselves set so many barriers to the games success by putting our foot down on every little thing and crying, "not in my game!" (and by that I mean how dare you sully my PHB with things other people like but I don't care for) then we have no one to blame but ourselves when the house falls down, because we insisted on tearing it apart from the inside.
That is one of my concerns. I think that there is a great chance that WotC will create a good game, whether it personally appeals to me or not. However, just a casual glance at the threads show that there will be no pleasing every poster. (I would like mirrors of opposition but they are not a deal breaker!)
My motto is that if you are gaming and having a good time, I am happy for you. Your gaming tastes and mine may differ, but I can still want your game to do well both at t he table and the market.
Maybe a good question to ask is how many people will be satisfied with a new iteration of Dungeons and Dragons and will it be enough to make the game a success?
Great post, Oni! I like to say that the worst enemy I often face is the one in the mirror.