Per-Encounter/Per-Day Design and Gameplay Restrictions

Mallus said:
D&D is the lingua franca of the fantasy RPG world. It's easy to find players and/or a game.


IOW, like many of the vocal minority, you don't actually like D&D, and see nothing of the charms that made it the industry leader for 30 years. However, you want to play the game that bears that name. So you hope that they make the industry leader more like something gathering dust on hobby store shelves.

About right?

I really hope WotC realizes that this isn't the best course for the game.....




......but I suspect that the designers are more like you than me.


RC
 

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Raven Crowking said:
IOW, like many of the vocal minority, you don't actually like D&D, and see nothing of the charms that made it the industry leader for 30 years. However, you want to play the game that bears that name. So you hope that they make the industry leader more like something gathering dust on hobby store shelves.
I think you're putting the words into his mouth. People can and do like D&D, yet not have all the same opinions as you; they can even want to change the game. Shock, horror!

Edit: Also, thirding Hong's request above.
 

hong said:
Prove it.
ThirdedFourthed (edited, bah!), depending on exactly to whom you were applying the vocal minority label to.

It's always possible that you didn't mean to implicitly deny the parallel existence of a vocal majority of players who enjoy D&D and see 4th edition as a beneficial evolutionary step.
 






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