Sadrik
First Post
So we have several skills that allow characters to notice things and we have several mechanics applied in different ways on how to determine if they sneak, pass the lie, or leave tracks that are not discoverable.
The skills and what they can identify:
Perception detect the presence of something (examples given: hear a distant conversation, eavesdrop, listen for a stealthy montster, spot obscured things, determine ambush, notice a hidden creature, find a secret door)
Investigation look for clues, pierce illusions (examples given: deduce fact from clues, figure out what killed a victim, deduce weak point in cavern, find clue in books)
Insight notice true intentions of a creature (examples given: detect lie, anticipate a creatures next action)
Survival detect natural things (examples given: follow tracks, find safe passage through hostile terrain, notice markings that a hostile creature lives nearby, sense weather changes, notice dangerous natural phenomena (quicksand etc.)
Then we have several mechanics:
Passive Perception
I could also see the utility in creating:
Passive Survival
Passive Insight
I would not do Passive Investigation as this seems more like something you actively do and not something you passively do.
Ultimately there is a lot of carry over between these 4 skills.
If the party is walking through the forest would the DM ask for passive perception to avoid the pit trap or would they ask for survival rolls or would they ask for both?
While inside with a pressure plate with the DM ask for passive perception or investigation rolls to find it?
While outside and an invisible opponent in a grassy clearing, would the DM ask for a survival roll, a passive perception, a perception/stealth contest, or investigation (illusion)?
While at a merchant guild would the DM call for an insight/deception contest or passive perception or investigation roll or something else to determine if the merchant is lying and selling false wares?
So while I can see there can be multiple mechanics to handle one thing, I think this instance could be cleaned up. Perhaps it does not need to be cleaned up and the game has enough breadth to allow all of these instances and more. I think that is a strong way to approach the situation. I only wonder because it is not clear, how will you handle these situations when in game? Are there drawbacks to any one mechanic:
Passive score
Contest
Vs. a DC
Perhaps each skill should be used only with one mechanic and others should always be others? Thoughts on this?
The skills and what they can identify:
Perception detect the presence of something (examples given: hear a distant conversation, eavesdrop, listen for a stealthy montster, spot obscured things, determine ambush, notice a hidden creature, find a secret door)
Investigation look for clues, pierce illusions (examples given: deduce fact from clues, figure out what killed a victim, deduce weak point in cavern, find clue in books)
Insight notice true intentions of a creature (examples given: detect lie, anticipate a creatures next action)
Survival detect natural things (examples given: follow tracks, find safe passage through hostile terrain, notice markings that a hostile creature lives nearby, sense weather changes, notice dangerous natural phenomena (quicksand etc.)
Then we have several mechanics:
Passive Perception
I could also see the utility in creating:
Passive Survival
Passive Insight
I would not do Passive Investigation as this seems more like something you actively do and not something you passively do.
Ultimately there is a lot of carry over between these 4 skills.
If the party is walking through the forest would the DM ask for passive perception to avoid the pit trap or would they ask for survival rolls or would they ask for both?
While inside with a pressure plate with the DM ask for passive perception or investigation rolls to find it?
While outside and an invisible opponent in a grassy clearing, would the DM ask for a survival roll, a passive perception, a perception/stealth contest, or investigation (illusion)?
While at a merchant guild would the DM call for an insight/deception contest or passive perception or investigation roll or something else to determine if the merchant is lying and selling false wares?
So while I can see there can be multiple mechanics to handle one thing, I think this instance could be cleaned up. Perhaps it does not need to be cleaned up and the game has enough breadth to allow all of these instances and more. I think that is a strong way to approach the situation. I only wonder because it is not clear, how will you handle these situations when in game? Are there drawbacks to any one mechanic:
Passive score
Contest
Vs. a DC
Perhaps each skill should be used only with one mechanic and others should always be others? Thoughts on this?