No really the situation is totally different now. There is NO D&D target, of any sum. It's no longer counted that way - targets were shuffled to include more than just D&D, quite a while ago (before even the interview Dancey was giving back then). Dancey himself explained that since, and so did others.
I am "aggressive" (a loaded term usually intended to goad people) because we've (the board that is) had this discussion a dozen times at this point. If you missed the stuff that came after, normally I'd go find it but after this much discussion already behind us, I am just no longer inclined to go dig it up once again. It's just one of those zombie topics that won't die - someone always brings up this canard it seems, no matter how many times and people knock it back down. It's like whack a mole. We could have Mearls himself come to this board and explain there is no $50M target, and a couple months later someone will claim there is such a target again.
Sorry Mistwell, wasn't my intent to goad you, and in retrospect, my post does sound that way.
Still, I think we're focusing on details that are somewhat less important . . . especially when none of us really know the real details and we're all armchair quarterbacking here. I may be misunderstanding Iosue's point, and perhaps your rebuttal, but this is the way I'm looking at it . . .
To continue to be published, D&D needs to be profitable. At one point perhaps, profits had to reach a specific target number ($50,000?), at another the game itself stood alone in the accounting, later the game and brand stood together. Now perhaps D&D plus Magic together need to hit a certain target number. Any way you look at it, D&D needs to turn a profit to continue to exist.
Many fans seem to think the current publishing model for the game isn't going to earn a reasonable "WotC-sized" profit, and that the game is "in trouble". I highly doubt that is the case. I'm very confident in WotC's decision-making that have given us the new game and its new publishing model, and that it will give us a sustainable, and profitable (for WotC), run for D&D. Perhaps I'm so confident because this slow release schedule lines up very well with my own desires for D&D, and I'm also tired of the negativity and nitpicking among the online fan base.
Also, not all of us follow the developments of D&D's business side as closely as you seem to. So again, relax a bit if several of us aren't up to speed and have missed or forgotten previous developments.
EDIT: Upon a smidge more reflection, I'm not so sure that "many" fans are upset and worried that D&D is "in trouble". More like "some" fans who happen to be very vocal and repetitive! 