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Permanancy and Protection from Arrows


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Hi everybody
These are some quite interesting revelations from Sean.
So you could make a permanencied Stoneskin last forever with no ending conditions? I always thought, that any ending condition would remain for permanent spells so no permanent invisibility (but permanent improved invisibility for only 2000 xp is ok) or permanent stoneskin.
This makes permanency THE spell to take for high level mages. It sucks some of the experience but you don't need any items.

Greetings
Firzair
 

It all depends on the DM for what can be permanenced and what can't. Just gotta remember the formula for it though. You need a caster level 9 levels higher then the spell level and it costs you 500exp per spell level. Well I'm pretty sure it's 9 levels, 10th level for first level spells and 11th for second and so on.
 

Firzair said:
Hi everybody
These are some quite interesting revelations from Sean.
So you could make a permanencied Stoneskin last forever with no ending conditions? I always thought, that any ending condition would remain for permanent spells so no permanent invisibility (but permanent improved invisibility for only 2000 xp is ok) or permanent stoneskin.
This makes permanency THE spell to take for high level mages. It sucks some of the experience but you don't need any items.

Greetings
Firzair
This is only if your GM is willing to let you take spells like that permanent. Frankly, I'd not allow Permanant Stoneskin. The drawnbacks remain, even if it's allowed. you spent 4,000-5,000 xp on getting permanant Stoneskin, then it gets dispelled and you've just lost that xp. Unlike a magic item that can only be supressed.
 

SKR said that he wouldn't let someone permanency True Seeing. By extension, I think he wants us to stick to the table.

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My opinion. (Not Sean's ;))

If you want to, you could use items as a guideline. So if you want a Permanent Displacement, take the cost of a Major Cloak of Displacement and divide by 25 to get the XP cost. Same with Wings of Flying (post-errata, of course).

Formula:
Double cost (no item slot)
Cut cost in half (you're making it yourself)
Divide by 25 for XP cost
 

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