Cyan Wisp
Explorer
Okay, I'm usually quite happy to "go my own way", but I'm playing my first 5e character (usually DM) and have encountered a minor quandary that I'd love some advice on.
I see a lot of talk on here about "must do ASIs before feats" and such. I don't really have the long term perspective of why this is so, having only DMed up to 6th level so far. So, here's my character:
Levelling up to 4th level. Wood elf urchin shadow monk. Straight monk levels planned at this stage.
S:10, D:17, Co:14, I:10, W:16, Ch:8. Notice... only one odd stat.
As I've just turned 4th, I immediately thought to bump Dex. It's a good general boost for me. Thing is, I'm beginning to question my decision. I quite like some of the feats: Mobile, Mage Slayer, maybe even Magic Initiate. Mobile is the favoured one here. Seems perfect for my role and ki-conserving to boot. And, I could start using those new abilities right now rather then waiting till some ephemeral future.
Refiguring my 4th level decision:
Then 8th level... arrgh! Decision paralysis already! And does it really matter in the end!?
Advice from the masters? Please?
I see a lot of talk on here about "must do ASIs before feats" and such. I don't really have the long term perspective of why this is so, having only DMed up to 6th level so far. So, here's my character:
Levelling up to 4th level. Wood elf urchin shadow monk. Straight monk levels planned at this stage.
S:10, D:17, Co:14, I:10, W:16, Ch:8. Notice... only one odd stat.
As I've just turned 4th, I immediately thought to bump Dex. It's a good general boost for me. Thing is, I'm beginning to question my decision. I quite like some of the feats: Mobile, Mage Slayer, maybe even Magic Initiate. Mobile is the favoured one here. Seems perfect for my role and ki-conserving to boot. And, I could start using those new abilities right now rather then waiting till some ephemeral future.
Refiguring my 4th level decision:
- Take Mobile or Mage Slayer. These just seem really cool for my character.
- Raise Wis to 18 to prep for Stunning.
- Raise Dex to 19? Stuck with an odd stat, though. How would I get it to 20 in the future?
- Bump Dex to 18 and Str to 11? Seems like a waste, though Str 11 does have added utility (carry weight, jump distance)
- Take Athlete for Dex 18 plus other (very situational) benefits? No odd stats to worry about, then.
Then 8th level... arrgh! Decision paralysis already! And does it really matter in the end!?
Advice from the masters? Please?
