D&D 5E Petty Reasons I Might Buy 5e

FireLance

Legend
Hi ENWorld, it's been a while, hasn't it? ;)

Between real-life busyness and growing apathy, dissatisfaction and disassociation with the apparent direction of 5e and the related discussions, I haven't checked in for some time. (Whatever problems you might have with disassociated mechanics, I guarantee you that disassociated players are even worse.)

Real life is still busy, and I'm not entirely convinced that I want to make the transition to 5e, but I'm seeing glimmerings of hope in the previews, so I may be visiting less infrequently now.

Riffing off another thread, I decided to inject a bit of snarky positivity and list the petty reasons why I might buy 5e after all. No number given, as I might find more reasons in future previews. :]

1. 5e has encounter powers that are regained after a short rest. A short rest is apparently one hour long now, but whatever.

2. 5e has non-magical healing hit point recovery. There is an option for hit points to be not all meat, and for PCs to get back some of the non-meat portion without magic. Specifically in the case of the fighter, some of the non-meat portion comes back every short rest.

3. 5e has at-will spells, including at-will attack spells, if sacred flame is similar to the last version I saw in the playtest document.

I'm still reserving judgement on issues such as balance, but overall, it seems to be turning out better than it appeared initially. Mark me down as cautiously optimistic. :)
 

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1. Um. It has "Dungeons & Dragons" on the cover. :blush:

2. I love the ampersand.

3. I played in the public playtest from day one. If 5e does really well, I can tell people I played 5e before it was cool. B-)

4. I need a shiny new edition to go with my Geek Chic table that'll be delivered in August. An old edition just won't do.

5. Modrons.

Thaumaturge.
 
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[MENTION=3424]FireLance[/MENTION], it seems that all of your reasons are ways in which 5E is similar to 4E, so I can't help but ask: Why not just (happily) stick with 4E if that's your preferred approach to the game? In other words, why force it? If you're basically wanting 5E to be 4E, you're only bound for disappointment because it won't be able to "out-4E 4E."
 

6. Flumphs! Flumphs everywhere!

7. People keep mentioning "Bounded Accuracy". I don't even know what that means, but I love big words.

8. I like the shiny new art! (I confess this is petty but 100% honest)

9. Hexmaps are back. I've never used one, but boy I sure like that old school feel!
 

@FireLance , it seems that all of your reasons are ways in which 5E is similar to 4E, so I can't help but ask: Why not just (happily) stick with 4E if that's your preferred approach to the game? In other words, why force it? If you're basically wanting 5E to be 4E, you're only bound for disappointment because it won't be able to "out-4E 4E."
I'm not sure you can jump to that conclusion from his post. I mean, a lot of the reasons I like 5e is because of aspects that hearken back to B/X. That doesn't mean I want 5e to be just like B/X, or that I'm going to be disappointed if it doesn't out-B/X B/X. It means that I want 5e to have the things I like from B/X, not have (or be able to easily remove) the things I don't like from B/X, and maybe have a few new things to enjoy as well. (For that matter, all that goes the same for 4e for me as well.)

Being able to play 5e in the style of your favorite previous edition is supposed to be a selling point of 5e. And that includes 4e.
 

Being able to play 5e in the style of your favorite previous edition is supposed to be a selling point of 5e. And that includes 4e.

I like aspects of every edition I've played (AD&D->4e). What has me jazzed is the idea that I'm getting an edition that lets me decide what the best parts of the editions are and cobble them together into a somewhat cohesive whole.

Thaumaturge.
 

4. I need a shiny new edition to go with my Geek Chic table that'll be delivered in August.

*envy!*

I want a GM's Valet so bad. It would work just right with my dining room gaming setup...

And my wife could probably use one of the low-back 8-hour chairs...

*sigh*
 

[MENTION=3424]FireLance[/MENTION], it seems that all of your reasons are ways in which 5E is similar to 4E, so I can't help but ask: Why not just (happily) stick with 4E if that's your preferred approach to the game? In other words, why force it? If you're basically wanting 5E to be 4E, you're only bound for disappointment because it won't be able to "out-4E 4E."

To give my answer, if 5e takes the best from every edition and produces a game more to my taste, or more easily modified to suit my taste, than any of them, I win.

It doesn't have to "out-4e 4e"; it has to take the stuff that I love from 4e, mash it with the stuff I love from Basic, 1e, 2e and 3e, and make me a delicious D&D-flavored pie.
 


We ordered it last year at GenCon. This year has been pretty lousy with the waiting. Remember the waiting when being envious. So. Much. Waiting. :)

I want a GM's Valet so bad. It would work just right with my dining room gaming setup...

The valet is pretty sweet. We've been considering an Alexandria codex. For some point in the distant future. Because...

And my wife could probably use one of the low-back 8-hour chairs...

Last year my wife sat on one of those. About once a month the chairs come up in conversation. We need new chairs to go with the new table...

And my waiting is almost over! :D

Thaumaturge.
 

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