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PFS #01: The Silent Tide

Maidhc O Casain

Na Bith Mo Riocht Tá!
Vig watches as Kevlan moves to attack the only thug standing between he and the captives. He heeds his allies words, tossing his falchion to the ground away from the cliff's edge and moving quickly to kneel at the side of the man grasping the edge of the cliff and grabbing the chain in one hand and the man's wrist in another.

[sblock=OOC]Move to F4 and grab the prisoner's arm and the chain.

Not sure what I need to roll here . . . I'm guessing a simple strength check to hang on to the prisoners?

I'll roll an acrobatics check to avoid the AoO from Thug 6 as well, though I figure he'd have taken an AoO against Kevlan since he provoked first.

ALL DICE ROLLERS HATE ME! :([/sblock]
 
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vl.arandur

First Post
Another bomb is mixed and thrown (to D6, shall we?), and as it flies toward its target Tessara draws her rapier, anticipating that the fight will soon require her melee participation.

[sblock=OOC]Yes, I realize that it only does splash damage, and that I don't meed to roll for it. But I'm rolling anyway, in order to ensure that we all know exactly what "minimum damage" ought to be. And also... in case someone inadvertently steps into that square before I throw the bomb? x3[/sblock]
 
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Keht

First Post
After seeing the events in front of her Kyra decides that it would be best to drop her cross bow, run up and try to rescue the chained captives from falling to their deaths.
 

Keht

First Post
Round Two Summary

Tessara pulls out a vial, mixes a concoction, thows the bomb .. BOOOOM ... Two thugs are caught in the explosion and are looking really bad! (Thug 1 and Thug 2)

Kevlan Moves to take on the thug next to the falling captives, many of the other thugs he passes try to take advantage of his focus on his new target but miss their attacks. Kevlin moves to his target and easily dispatches him. Blood flies in all directions. (thug 3)

Vig runs and attempts to help the man clinging for life on the cliff. He lets out a grunt but is unable to muster the strength this round to save them.

Thug 1 makes a small step, tries to attack Vig and misses. After his attack he falls to the ground unconscious.

Thug 6 tries to attack Kevlan but misses.

Thug 2 does not like the way things are going and withdraws like any other coward would do in his position.

Kyra, runs up and tries to save the captives from falling. She is unable to pull them up or stop them from falling into the river below.

Although two of our hero's have tried to stop the captives from falling, the single man holding the rest on the cliff is unable to continue any longer. All the captives fall to the sea below.

a1r3.gif


Round 3 Begins

[sblock=Health Stats]
Heroes HP = ALL FULL
Thug 1 HP = Dead / Dying
Thug 2 HP = Not Looking Good
Thug 3 HP = Dead / Dying
Thug 4 HP = Dead / Dying
Thug 5 HP = Dead / Dying
Thug 6 HP = FULL
[/sblock]

[sblock=OOC Next Round Help]
The captives are failing into the water. The way they are chained suggests that swimming will not be possible for them.

You can choose to jump in after them (please make a swim or acrobatics check to avoid damage)

Once down with the captives you can roll open lock or strength checks to take care of the chains binding them together. You could also try to break them with some attack rolls.

Or you could forget them this round and worry about the remaining two foes (three if you with pursue the fleeing one) on top.
[/sblock]
 

mkb152

Explorer
Kevlan Thorn

Kevlan turns towards thug 6, states "perhaps you will enjoy the Hell chosen for you, cretin!" and swings his flail.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
The captives . . . the thugs . . . the captives . . . the thugs . . . Vig sheds his pack and takes two steps to the edge of the cliff. As he disappears over the side, his trained voice can be heard clearly, "There's rope in my pack!"

[sblock=Actions]
  • Move: Shed backpack
  • Move: To the cliff and over

    I'm probably gonna start cussing any minute now - good thing this is virtual and y'all can't hear me! :lol:
[/sblock]
 

Keht

First Post
END OF COMBAT

Kevlen Easily dispatches the last standing foe. One foe was able to escape as non of the heroes pursued. The foes on the ground are dead or dying.

Vig heroically jumps into the water and is able to rescue the captives who where thrown over the cliff. Vig escorts them back to the top of the cliff and although they are a bit wet they are unharmed.

Among them is Yargos, the historian you are looking for and he is more than willing to answer any questions you may have....

[sblock=OOC]
Taking you out of combat, you effectively have 33 rounds to get in the water, break the chains and rescue the prisoners. This is an easy task with the time given and there is no need to slow everything down by staying in rounds. You can if you like heal up one of the attackers (I can give you an exact count of how many are not totally dead if you like, just let me know). I was trying to wait for the vacationing alchemist but he can catch up when he gets home :D
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
The immense half-orc stands on the cliffside, hands on his knees as he struggles to regain his breath after the rescue of the captives. Finally, he looks up and examines the victims intensely before his eyes settle on one matching the description given by Venture-Captain Hestram.

"Master Gill? Yargos Gill? Thank the Gods we've found you . . . We are Pathfinders, given to understand that you've recently uncovered a document of great historical importance, a codebook of some sort, related to a years ago invasion attempt by the Taldorans.

"The Society greatly desires to obtain this document, and my Venture Captain requests word with you regarding the matter."
 


mkb152

Explorer
<Kevlan points to an incapacitated but not yet dead thug>

"Kera, can you save that one? We should see who sent these cretins."
 

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