GoodKingJayIII
First Post
Twowolves said:Except, the Paladin only has good Fortitude saves, with poor Reflex and Will.
Well, Divine Grace is almost as good as having full Ref and Will.

Twowolves said:Except, the Paladin only has good Fortitude saves, with poor Reflex and Will.
Twowolves said:Except, the Paladin only has good Fortitude saves, with poor Reflex and Will.
Dumb = low Int.Emirikol said:Ah yes, the clumsy and dumb paladin. Easily trapped and easily duped
jh
Razz said:The Knight is fine, I believe too, but I still think they deserve a good Fortitude and Will save. I don't think the class would be unbalancing with both of them. It'd actually equal to the other classes like Paladin and Ranger if it had that
JoeGKushner said:Yeah because both the ranger and Paladin are already benefiting from the d12 hit dice.![]()
Razz said:1 extra hit point per level on average is hardly helpful to the Knight compared to those two. Those two can heal themselves, one more better than the other. The Knight basically, with his d12 HD, just technically has Improved Toughness for free. Not that great compared to having good Fortitude saves
JoeGKushner said:So they revised the ranger to have d10 hit dice, not d8?![]()