Vindicator
First Post
Took this from a thread at RPGnet:
The sad fact is that for some people, it *does* make a difference. There's a whole group of gamers who are obsessed with having the KEWL NEW GAME1! and who immediately describe the out-of-print game as "obsolete", as if it were an 8-track tape player or something.
Hint: Games do not become obsolete. Games are not a technology.
Interesting point. You hear gamers talk a lot about how if a new edition of their favorite game comes out they'll be worried because it will make their old stuff "obsolete." Yet as this poster indicates, games are not technologies. An 8-track tape player is obsolete because it is no longer used by anyone (well, almost anyone ) in the music field and has been replaced by newer technology that has a higher degree of sophistication.
But when we talk about *games* being obsolete, we're speaking figuratively, as games are not a technology (of course the technology used to *play* a game may become obsolete, such as an RPG played on an Apple // computer, but that's a different issue).
Some folks then respond by saying, "But the *mechanics* have improved! The game is *evolving*!" But that's another metaphor. Games do not literally evolve; they change over time. Change alone is not evolution; evolution implies progress. But whereas we can *objectively* measure the change in, say, audio or computer technology, there are no such measures for game mechanics. Sure, a person can say, "Game X has a unified mechanic, thus it is superior to Game Y with its multiple mechanics." But this is really a presupposition, a value judgment. It is not an objective fact, unlike saying, "Computer X has a faster processor than Computer Y. Thus it is superior."
So why *do* we talk about games becoming "obsolete"? Is it just because we are so brainwashed by our infatuation with technology? Or is it just clever marketing?
The sad fact is that for some people, it *does* make a difference. There's a whole group of gamers who are obsessed with having the KEWL NEW GAME1! and who immediately describe the out-of-print game as "obsolete", as if it were an 8-track tape player or something.
Hint: Games do not become obsolete. Games are not a technology.
Interesting point. You hear gamers talk a lot about how if a new edition of their favorite game comes out they'll be worried because it will make their old stuff "obsolete." Yet as this poster indicates, games are not technologies. An 8-track tape player is obsolete because it is no longer used by anyone (well, almost anyone ) in the music field and has been replaced by newer technology that has a higher degree of sophistication.
But when we talk about *games* being obsolete, we're speaking figuratively, as games are not a technology (of course the technology used to *play* a game may become obsolete, such as an RPG played on an Apple // computer, but that's a different issue).
Some folks then respond by saying, "But the *mechanics* have improved! The game is *evolving*!" But that's another metaphor. Games do not literally evolve; they change over time. Change alone is not evolution; evolution implies progress. But whereas we can *objectively* measure the change in, say, audio or computer technology, there are no such measures for game mechanics. Sure, a person can say, "Game X has a unified mechanic, thus it is superior to Game Y with its multiple mechanics." But this is really a presupposition, a value judgment. It is not an objective fact, unlike saying, "Computer X has a faster processor than Computer Y. Thus it is superior."
So why *do* we talk about games becoming "obsolete"? Is it just because we are so brainwashed by our infatuation with technology? Or is it just clever marketing?