My Conjurer/Alienist has just reached 14th level, and I'm currently picking new spells for him. His list of high-level spells is as follows:
6. Acid Fog, Analyze Dweomer, Contingency, Disintegrate, Legend Lore, Repulsion, Summon Monster VI, Tenser's Transformation
7. Bigby's Grasping Hand, Limited Wish, Reverse Gravity, Summon Monster VII
(Illusion/Necromancy barred, 3.5e rules)
One spell has to be a Conjuration - I think I'll probably go for Greater Teleport. Any thoughts on what the other one should be? I'm feeling strangely indecisive today! I have a few thoughts, but I'm interested what the board members think.
6. Acid Fog, Analyze Dweomer, Contingency, Disintegrate, Legend Lore, Repulsion, Summon Monster VI, Tenser's Transformation
7. Bigby's Grasping Hand, Limited Wish, Reverse Gravity, Summon Monster VII
(Illusion/Necromancy barred, 3.5e rules)
One spell has to be a Conjuration - I think I'll probably go for Greater Teleport. Any thoughts on what the other one should be? I'm feeling strangely indecisive today! I have a few thoughts, but I'm interested what the board members think.
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