Voss said:Piracy was a big problem in 3e. The quest for gold=items=power meant that players were reluctant to spend money on a ship and go on high seas adventures.
This meant that large numbers of pirate NPCs were free to roam the seas, plundering at will.
It also meant few PCs turned pirate, which meant less fun for everyone.
A sad state of affairs indeed.
AZRogue said:Was piracy a big issue with 3E? I'm sincerely curious since 3E was so unappealing that it drove me away from DnD mainstream and I was completely out of touch. In what way was piracy a factor? Are we talking about pdfs?
I am SOOOOO glad I had to reach for that Coke bottle, otherwise I would have been in mid swallow for that one.Piracy was a big problem in 3e. The quest for gold=items=power meant that players were reluctant to spend money on a ship and go on high seas adventures.