vagabundo
Adventurer
Hi,
I've had some pressure to run 5.5e DND after our current Masks of Nyarlathotep campaign finishes. I'm not enthused.
I was a big 4e fan and with the way 5e turned out decided to nope out for the first time since b/x. 5.5e looks more of the same. So I was wondering how much work it might be to use the 4e core systems an reskin it to look like 5e to the naked eye.
Obviously it will look like a hack or homebrew to some extent, and I will have to pull in some of the iconic 5e stuff - and I don't mind it all that much. But I want to use 4e monsters and math in the background and I prefer having a power structure more similar for character classes and have them interact with short/long rest in the 4e way.
I also prefer having the three defenses but I might be okay with having these are saving throws - my players low rolling dice - and it pretty each to rejig 4e monster attacks as DCs instead.
Am I insane?
Also I'll be running the original Temple of Elemental Chaos.
I've had some pressure to run 5.5e DND after our current Masks of Nyarlathotep campaign finishes. I'm not enthused.
I was a big 4e fan and with the way 5e turned out decided to nope out for the first time since b/x. 5.5e looks more of the same. So I was wondering how much work it might be to use the 4e core systems an reskin it to look like 5e to the naked eye.
Obviously it will look like a hack or homebrew to some extent, and I will have to pull in some of the iconic 5e stuff - and I don't mind it all that much. But I want to use 4e monsters and math in the background and I prefer having a power structure more similar for character classes and have them interact with short/long rest in the 4e way.
I also prefer having the three defenses but I might be okay with having these are saving throws - my players low rolling dice - and it pretty each to rejig 4e monster attacks as DCs instead.
Am I insane?
Also I'll be running the original Temple of Elemental Chaos.