Verdant Gleaner
Requirements:
- Race: Plant type
- Skill: Wilderness Lore 20 ranks
- Skill: Knowlege (Nature) 20 ranks
- Ability to cast 9th level Druid spells
Hit Die: d8
Good saves: Fort, Will
BAB: 3/4 (as Druid)
Class Skills: Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Intuit Direction (Wis), Knowledge (nature) (Int), Profession (Wis), Scry (Int, exclusive skill), Spellcraft (Int), Swim (Str), and Wilderness Lore (Wis)
Class Abilities:
1) Sample, Bud
2) Storage, Spells: +1 Level of Druid Spells
3) Adapt Buds
4) Infuse Buds, Spells: +1 Level of Druid Spells
5) Greater Adaptation, Unlimited Storage
Sample and Bud (Su): The Verdant Gleaner can take a sample of a living plant she is touching and cause buds of that plant-type to sprout on her own body. These buds can be detached and planted as normal seeds would be. This ability takes 10 minutes to use and can be used once per hour.
Storage (Ex): The Verdant Gleaner can store samples of plants within her own body, which allows her to create buds of plants she is not currently touching. She can store 10 plant types per Verdant Gleaner level.
Adapt Buds (Su): When creating buds, the Verdant Gleaner can shape the resultant plant's basic nature, adapting it to conditions that the original plant might not favor. The new environment must be able to support life.
Infuse Buds (Su): Once per day per level, when creating buds, the Verdant Gleaner can infuse the resultant plants with magic. Choose one of the abilities below:
- Elemental Resistance 10 (one of Acid, Cold, Electricity or Fire)
- Ghost Touch (plant extends into the Ethereal plane)
- Regeneration 1
- Hivemind (groves of the same type gain intelligence at the rate of +1 Int/acre)
- need more Infuse abilities...
Greater Adaptation (Su): The Verdant Gleaner can adapt buds to alien environments, such as those with minor Elemental or Energy dominant traits.
Ulimited Storage (Ex): The Verdant Gleaner has crafted her body to accept an unlimited number of samples.
-- Nifft [/B]