Planes to Shape, Secrets to Keep... (Dromus)

Cagthail -
You look the women over as surrepitiously as you can, but you don't see anything out of the ordinary. Something about her attitude bothers you, though.

"Anywhere in particular in the Lighthouse District? The place is the size of a city back home where you're from."

Once she has an answer, she heads off through the rain, her metal-shod boots clicking on the cobbles. She's moving just fast enough that you have to hurry a bit to keep up.

You'll be walking for a while. Are there any precautions you want to take or anything you want to watch out for or do en route?
 

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"A tavern, Sheets to the Wind," Cagthail answers, "you know of it?"

As they walk through the city Cagthail stays close to her, trying to watch both her and the streets around them for anything suspicious.

"So you're a professional tout?" he asks after a while, and continues, "In case we need to find our way someplace else later, how would we find a tout to help us?"
 

The rain just keeps coming down, and after 10 minutes of walking, all of you are quite thoroughly soaked.

"A professional? No, more of a freelancer. I just saw an interesting group, really, and spoke up. Say, how much of a hurry are you lot in, anyway?" She flashes Cagthail a quick smile. "If you've got some spare cash, I can get you there in a real hurry."

In response to Cagthail's later question, she says, "Well, I haven't had to use a tout in years and years, so I'm not sure. But I'll get you where you're going, and the Beggar's Agency, well, they're always on the lookout. Just make your wishes known and they'll dig someone up for you in a matter of minutes."

Post Sense Motive bonuses here for me if you want to make a roll vs. Kyra. I'll be rolling them "behind the screen," of course.
 
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Illira is indeed curious and also suspicious. She keeps an eye on their guide, while they are moving through the city. (Sense Motive +0)
 

"Well, not in too much of a hurry. People in a hurry don't get to see all the beautiful and terrible things about the city. I'm sure you know all about them," Narine says with a winning smile at Kyra, utterly unselfconscious at the state of her soping wet clothes. "Do you know of any place that we simply must see while we're here?"
 


Illira -
Kyra and Narine seem to be hitting it off, to whatever degree their paranoia will allow. Kyra strikes you as the same sort of person: flamboyant and decisive. There doesn't seem to be any malevolence about her.

Kyra chuckles. "Not sure what you're interested in, sirs and madams. Remember, all I know is that you are exceptionally talented at drawing attention to yourselves and were recently in a bit of a scrape. Matter of fact," she says with a meaningful look over her shoulder, "we're passing through a dull part of town at the moment, why don't you tell me a bit about yourselves?"

True to Kyra's words, you are currently striding quickly through a dense congeries of back alleys and dubious shortcuts. You're hopelessly lost, but that seems to be par for the course so far.

{OOC: Please check out the OOC thread. I'm trolling for suggestions. :D }
 

Their new guide looks trustworthy enough, so Illira is willing to speak with her like the woman suggested. "I am originally from Tila'kun. This is my first time in Dromus and I have to say I've never seen anything like it. I mean, I knew some stories, but this city keeps amazing me again and again. It's so huge, that you don't realize it before you're actually here," Illira says as they are walking in the pouring rain.
 

Who is this woman? She seems...familiar almost. Maybe I'v seen her only in passing, or maybe I heard something? More than likely, I am only wishfully thinking.

DM-

Feiran calls Grax over to her and begins petting and talking with him. But talking is such a funny word in this case because it seems as if Feiran is grunting and making various monkey-like noises. This is odd because it doesn't happen often. After she finishes "talking", Grax runs off to parts unknown. Feiran looks into the the night an calls for Eron. She pets and talk with him, which is to say she makes owl-like noises at him. He flies off a distance. She makes a move to stand closer to Terak and whispers terms of endearment to him.

DM-
Feiran activates speak with animals, since it devolves language centers she is grunting in an awesome display of monkey talk. She commands Grax to mark areas that are not being battered by the rain. Since it has to be away from the rain, it is in inaccessible, discreet, hard to notice places. To Eron, she commands him to look for landmarks. Feiran activates intrusive mind link so that he can find her easily. Grax will get a +2 to survival checks when renegotiating the area. Eron will get regular survival checks so that Feiran doesn't get lost. Eron survival checks: 6, 4, 15, 14
 

Cagthail answers her after some hestitation, "I am Cagthail Minaesbart, from Caeldwyste. Neither I have been in your city for long, but still I fear we must leave it soon. We hope only to first meet a friend at the tavern I mentioned, and I think we should prefer a straight path there; he may be waiting already."
 

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