DandD
First Post
You can battle rocs, harpies and dragons in the air with at least fifth level, and have airfights, where melee-fighter swoop down upon the flock of ghoulish dire ravens, and magic-users like the wizard and the cleric shoot beams of elemental or divine energy at eagle-riding halfling barbarian raiders and air elemental hoodlums. Also, airships are cool.why should most campaign settings have a "sky" if most PC races cannot fly?
After all, being in the sky means being in the place of "fast falling death".
Yep, good ol' 5th level for clerics and wizards/sorcerors. Now's the time to go up and away.
Just don't fly too high, because there's a limit to how much you float before you fall.

Fast floating? Sounds kinda contradictionary... Aside from that, people can fish for food, or simply have fun swimming around (don't forget ranks in swimming), and sometimes pull up sunken treasures from whatever weird pirates lost them.The same goes for the ocean, a place of "fast floating death".
Sea adventures are much more easier and accessible than sky adventures, but both are even more easier than planar adventures, where you swim in endless water, or simply get stuck in stone, unless you really have some serious mojo flinging around.
