Planescape!

Er, do you want me to respond to that? :D There are definitely a lot of counterpoints Zekiel would leap on (since you actually misinterpreted bits of it), but I'd rather keep it in-character.
 

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Okay Arken, you've now got 24 hours to get those stats up. My first post will be going up this time tomorrow.

The prep work I need from each of you is extremely minimal - in fact pretty much non-existent. All I need is for you all to accept the premise that your characters happen to passing through a certain area of the Hive at roughly the same time. But if any final tweaks need to be made to characters, then do it now.
 

Sorry for the lateness.

Thaddeus Endlethine

There is a small village on the wooded slopes of a lesser known part of Arborea which formed around a circle of standing stones from a time that even the elves and eladrin asked have forgotten. As part of the ring are three arches composed of a capstone laid across two upright menhirs and each of these arches are portals. One led to the Plane of Faerie, one to Aeflhiem and one to the blessed realms of Tir Na Nog. Whilst ordinarily such a nexus of portals would prompt a flourishing of trade and thus an influx of population it was not so in this case as the portals had as their keys the finest original works of music and in particular poetry, they were beyond the use of most in the multiverse and they came to be know as the Artist’s Gates.
Nevertheless, it did mean that on occasion one of the greatest of bards or poets might pass through the town as they made use of their exclusive crossing points.
So it was that in this town a scribe’s guild was begun to catch and record the works of the artists that might pass through. It was founded by an elven Guvner named Lucianus wishing to learn the laws of art and an aasimar poet-philosopher named Altheon from Olympus that had tired of performing in debauched coliseums and sought a more sedate and scholarly life from which to approach his art, a place he could concentrate on the sensation of poetry without being pressed to join in baccic revelry. Thaddeus’s father was an Olympian bariaur by the name of Dolan that had followed Altheon to be a scribe.
His mother on the other hand had been one of the artists and had travelled the planes as a leading poet of the Society of Sensation. She was called Uula and had attached ‘the glorious’ as a moniker, and it came to pass that she entered into the village as she journeyed from the court of a pixie king on her way to view the druidic rights of a cosmic solstice. She rested a while in the town and in short notice was approached by the guild, that they might make a record of her work. As it was felt she might be more comfortable with one of her own race Dolan was assigned the task of scribing.
So day in day out for a month or so they sat late into the heady arborean night with the scents of forest flowers in the air and as the tales and poems were woven, slowly but surely Dolan fell in love. As Uula was the sort to react favourably to utter devotion and awe, she returned his affections…
She left the next week; she was not the sort to stay in one place for long.
Almost a year later the baby Thaddeus was brought to the doorstep by a low ranking member of the sensates along with a letter in the form of a poem expressing heart wrenching love for the child falling prey to a wanderlust that could not be quenched and suggesting the care of an infant was perhaps more the province of Thaddeus’s father.
So, he was raised by the scribes in the guild, taking lessons in poetry at the feet of Lucianus, Altheon and others so he developed a critical ear and knowledge of the great tales and planes of the multiverse while never leaving the village. While he was not studying, he played in the way only Arboreans can, questing with friends into the wild forests or playing his flute and composing poetry in the pastoral countryside.
Then on a fateful day, a Manticore attacked the village; the adults of the village were mustered and went forth to attempt to halt the creature. In the battle that ensued five people were killed and Dolan was one of them. Thaddeus mourned and wrote elegies to his father and was reassured that he (now reaching adulthood) had a place in the guild for as long as he wished it.
After the funeral, as needs must, Thaddeus began to sort out his father’s books and outstanding affairs and as he studied in his father’s personal library found a secret compartment in one of the bookshelves. Opening it, he found books and papers: his mother’s tales and poems. Accompanying them were his father’s own love poems. Thadeus sat there all through that night and the following day, on the floor of his father’s study, pouring over the texts, and was moved, and wept, and laughed.
By the next night he had seen the poems that were studied in the guild in a new light, brought home to him by the fact he was reading the works of his own parents. Beyond just being literature, poetry was the recorded experience of individuals, and what experiences!
Resolved to find out about the amazing poet that was his mother and with a wanderlust he had found in himself in reading her record of her own, he set out for the Golden Palace, to strive to himself be a poet and firmly believing that to be one he must first have experiences worthy of poetry. On reaching the Palace, he was informed that his mother had not been seen in years, nor had she contacted the faction. Disappointed yet still holding out hope that she may just be on an extended jaunt Thaddeus joined the faction, he had come to agree with their philosophy on life anyway.
He is now employed as an ‘experiencer’ for the library of sensation for those in the sensates that believe one can achieve experience second hand, through art and the ‘sensation stones’ that are kept in the Festhall in Sigil where one can relive another’s experience. Thaddeus is to travel the planes experiencing all he can but approaches this goal common to all sensates with a rather intellectual and scholarly zeal, one he perhaps learned from Lucianus and Altheon. His belief is in poetry as the language of experience, what is the use of an experience until you can understand it and integrate it into yourself, crystallise it in language. He carries books, parchment and paper with him everywhere, they are more valuable to him even than the memories of the experiences that he holds in his head and will be transferred to a ‘sensation stone’ by faction mages at a later date.
In terms of personality, Thaddeus is both sharp and intellectual whilst being prone to dreaminess and detachment from the mundane, he also tends to hold belief in art as a highest virtue. His personal take on his faction’s philosophy is that all things are part of a unified poetic and mythological system and that the quest of all individuals, even if they do not know it, is to experience and understand so much of the multiverse that they can tap into the spiritual emotional ‘pantho-anima’ of the multiverse, the spirituality that all things are a part of. Because of this outlook, he tends to view most things symbolically rather than pragmatically. He sees beauty everywhere.
Thaddeus is a handsome Bariaur in his mid twenties with an unruly thatch of straw-coloured hair and a good-natured square jawed face. He is muscular and quite athletic from his travelling.

Code:
[B]Name:[/B] Thaddeus endlethine
[B]Class:[/B] Outsider(then bard)
[B]Race:[/B] bariaur
[B]Size:[/B] large
[B]Gender:[/B] male
[B]Alignment:[/B] CG
[B]Deity:[/B] -

[B]Str:[/B] 19 +4 (XXp.)     [B]Level:[/B] 3 (ECL+2)        [B]XP:[/B] XXXX
[B]Dex:[/B]  9 -1 (XXp.)     [B]BAB:[/B] +3         [B]HP:[/B] 27 (3d8+9)
[B]Con:[/B] 16 +3 (XXp.)     [B]Grapple:[/B] +4     [B]Dmg Red:[/B] -
[B]Int:[/B] 16 +3 (XXp.)     [B]Speed:[/B] 40'      [B]Spell Res:[/B] -
[B]Wis:[/B]  7 -2 (XXp.)     [B]Init:[/B] -1        [B]Spell Save:[/B] +X
[B]Cha:[/B] 15 +2 (XXp.)     [B]ACP:[/B] -X         [B]Spell Fail:[/B] XX%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    -1    -1    +X    +X    +X    13
[B]Touch:[/B] XX              [B]Flatfooted:[/B] XX

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      3    +3          +6
[B]Ref:[/B]                       3    -1          +2
[B]Will:[/B]                      3    -2          +1

[B]Weapon                  Attack   Damage     Critical[/B]
Large Quarterstaff         +7     1d8+4     x2
XXXX                      +X     XdXX+X     XX-XXxX
XXXX                      +X     XdXX+X     XX-XXxX
XXXX                      +X     XdXX+X     XX-XXxX

[B]Languages:[/B] Common, Elven, Celestial, Sylvan, Abyssal

[B]Abilities:[/B]
Powerful Charge: 2d6+2 bludgeoning damage gore attack on charging, 
Quadraped,
Resistant to spells: +2 on will saves
Racial bonus to skills: +2 to listen and spot
Darvision: 60ft

[B]Feats:[/B] Combat Expertise, Improved Feint

[B]Skill Points:[/B] 66       [B]Max Ranks:[/B] 6/3
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Jump                       6    +4            10
Listen                     6    -2     +2      6
Knowledge(planes)          6    +3             9
Move Silently              6    -1             5
Sense Motive               6    -2             4
Spot                       6    -2     +2      6
survival                   6    -2             4
Perform(wind)              3    +2             5
Diplomacy                  3    +2             5
Knowledge(history)         3    +3             6
Bluff                      3    +2             5
 
[B]Equipment:               Cost  Weight[/B]
Chain shirt (barding)      1500gp   50lb
Masterwork Flute            100gp   2lb
Many Books, Paper, Pens      20gp   10lb
Explorers Outfit             10gp    8lb
Artisan's Outfit
Traveller’s Outfit
Backpack
Caltrops
Scrollcase
Chalk x 5
Flint & Steel
Flask
Ink
Inkpen
Belt Pouch
Sealing Wax
Signet Ring
Sunrod x 5
Merchant's Scale              20gp    10lb
Gemstones of various qualities to the value of 2850gp
[B]Total Weight:[/B]XXlb      [B]Money:[/B] XXgp XXsp XXcp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               XXX   XXX   XXX   XXX   XXX

[B]Age:[/B] XX
[B]Height:[/B] X'XX"
[B]Weight:[/B] XXXlb
[B]Eyes:[/B] XXXX
[B]Hair:[/B] XXXX
[B]Skin:[/B] XXXX
Appearance: XXXX

Background: XXXX
 
Last edited:

I used the outsider class instead of the monsterous humanoid (which is the difference between the BoED and the planewalker site) because my character is very skills orientated.

However to balance it up a little I removed the the Spell Resistence (11+level) because it seemed goofy.

Hope it's ok :D.

Again sorry for how late this was, I had a monster piece of anglo saxon to translate and and Essay to write.
 

Chaos Apostate said:
Okay Arken, you've now got 24 hours to get those stats up. My first post will be going up this time tomorrow.

The prep work I need from each of you is extremely minimal - in fact pretty much non-existent. All I need is for you all to accept the premise that your characters happen to passing through a certain area of the Hive at roughly the same time. But if any final tweaks need to be made to characters, then do it now.


That premise very easily works for me! I'm looking forward to the start!
 

Chaos Apostate said:
Okay Arken, you've now got 24 hours to get those stats up. My first post will be going up this time tomorrow.

The prep work I need from each of you is extremely minimal - in fact pretty much non-existent. All I need is for you all to accept the premise that your characters happen to passing through a certain area of the Hive at roughly the same time. But if any final tweaks need to be made to characters, then do it now.

I see no reason why he shouldn't visit the hive some of the time. I even figure my charcter met Lydia in the Hive, so he come back some times, as it was the first place he saw in Sigil.
 


Okay Arken, the character looks great - one small problem though, you noted down your racial bonus to the spot and listen skills but then forgot to include it when totalling up your modifier. Just add it to the misc column, and put two onto your modifiers. Oh, and I'm pressed for time so I haven't had time to check the rogues gallery thread, but if you haven't posted him there then do so now okay?
 

WizWrm said:
Er, do you want me to respond to that? :D There are definitely a lot of counterpoints Zekiel would leap on (since you actually misinterpreted bits of it), but I'd rather keep it in-character.

The counterpoints are more interesting things in philosophy. :)
You ceratinly don't need to answer, I wrote this out of sheer interest.
A dialogue could be fun, but IS really an in-character issue.

OTOH, I think it is not unlikely that Zekiel and Nymar could have discussions:
I think both characters have a thoughtful side, and both aren't the "I-follow-
the-official-view" types.

So, I didn't really think about you answering, I just imagined your character
telling this to some blood in Sigil, in a dark, smokey inn. And it certainly sounded like the path of lawful belief to supreme power .... something where my chaotic
character coudn't resist in offering another, more chaotic view.

Actually, sorting issues out like this would be a fun way to play, sorting out and confronting your personal beliefs. But one never get enough players willing
to put that much thought in it, too.
 

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