Faolyn
(she/her)
This archetype specifically mentions training to go through a plane, apparently through joining an order. Presumably other archetypes are similar. How easy of difficult would it be to adapt this to a non-planar setting? Or would you recommend using these archetypes only in planar games?Ah, we're after that content warning, eh? It's not that exciting!
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OK, clock is reset. The Kickstarter launches tomorrow, but I may continue this during the campaign--but maybe not every day.