So here's an update.
I went by Saturday with a signup sheet, just so I could get an idea of Names, Ages, and if they'd played before, along with some rules printoffs. The coordinator told me they had done a signup themselves, and that 12 kids(!) had signed up. But not all may be available due to rides/interest/whatnot, but that a few had in fact played.
Today I picked up my signup sheet and the rules packet.
Oddly, the signup sheet only had 5 names on it, all experienced boys 13, 14, 14, 15 (a fifth boy could only make it sometimes). I don't know what happened to the other 8 who initially signed up, don't know if they will show up.
Inside the rules packet there was a letter inside written by two of the experienced players. I want to say that I was impressed with the letter. It had a professional tone, it used words like "approximate"; I honestly thought it was written by the program coordinator until I noticed the names at the bottom matched two of the names on the signup sheet. I already like these kids.
The first paragraph asked - since there was a large number of people interested - if I'd be willing to split the experienced and unexperienced kids into two groups (each group max 6), and play alternate weekends. Not a bad idea - the coordinator and I had talked about having two groups and doing them on separate evenings, and I had considered splitting them up based on experience (and possibly gender).
Then I came across this paragraph:
What I notice though is that they are saying "Run that, because most of us have played 3.5, we haven't played the other edition", not "We don't like that other edition". Also they are saying "most", so that means one has played 4e. These two are just inexperienced with 4e. IMO the core rules are not that different (yes, classes & healing are different but the mechanics of attacking, skills, moving on a grid, etc are the same), therefore they should not have a real problem learning it.
So this is my plan of action: I'm going to tell the experienced players that I have pregens, let me show you the rules and we'll play a session or two. If you still don't like it after that, then I'll try to do PF. If you do like it, then I'll help you design a character (my plan all along had been to run pregens and for those who still liked it after two sessions, they'd get to make characters).
What do you guys think?
The first session is this Sunday. Whatever happens, I'll post a play report here.
Also as soon as I finish the pregens (this evening or tomorrow), I'll post those.
I went by Saturday with a signup sheet, just so I could get an idea of Names, Ages, and if they'd played before, along with some rules printoffs. The coordinator told me they had done a signup themselves, and that 12 kids(!) had signed up. But not all may be available due to rides/interest/whatnot, but that a few had in fact played.
Today I picked up my signup sheet and the rules packet.
Oddly, the signup sheet only had 5 names on it, all experienced boys 13, 14, 14, 15 (a fifth boy could only make it sometimes). I don't know what happened to the other 8 who initially signed up, don't know if they will show up.
Inside the rules packet there was a letter inside written by two of the experienced players. I want to say that I was impressed with the letter. It had a professional tone, it used words like "approximate"; I honestly thought it was written by the program coordinator until I noticed the names at the bottom matched two of the names on the signup sheet. I already like these kids.
The first paragraph asked - since there was a large number of people interested - if I'd be willing to split the experienced and unexperienced kids into two groups (each group max 6), and play alternate weekends. Not a bad idea - the coordinator and I had talked about having two groups and doing them on separate evenings, and I had considered splitting them up based on experience (and possibly gender).
Then I came across this paragraph:
This puts me in a bit of a spot. I don't own any PF books (and the 3.5 books I own are mainly fluff/setting stuff) so making characters as well as running will be tough, unless I fork over cash. Furthermore, I've put more work into designing the 4e adventure/Pcs/etc. It's also a pain, having two copies of the same adventure/printing off MORE pregens, etc.Also, we were wondering if we could, instead of playing 4.0, play 3.5e or Pathfinder. This is because most of our experienced players have played 3.5e and not 4.0. If you wish, you could play 4.0 with the younger players since they have not played D&D at all before. We understand that it is hard to switch from DMing one edition to another, but it would just be easier for most of our players since we are used to .5e system, and the Pathfinder system is the closest, most balanced edition of 3.5e
What I notice though is that they are saying "Run that, because most of us have played 3.5, we haven't played the other edition", not "We don't like that other edition". Also they are saying "most", so that means one has played 4e. These two are just inexperienced with 4e. IMO the core rules are not that different (yes, classes & healing are different but the mechanics of attacking, skills, moving on a grid, etc are the same), therefore they should not have a real problem learning it.
So this is my plan of action: I'm going to tell the experienced players that I have pregens, let me show you the rules and we'll play a session or two. If you still don't like it after that, then I'll try to do PF. If you do like it, then I'll help you design a character (my plan all along had been to run pregens and for those who still liked it after two sessions, they'd get to make characters).
What do you guys think?
The first session is this Sunday. Whatever happens, I'll post a play report here.

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