Jack Simth
First Post
There is a slight issue with the Apostle of Peace in D&D - Between Vow of Peace and Vow of Nonviolence, you basically have to take everyone prisoner... especially as your party can't kill anything (except Undead and Constructs), either.SadisticFishing said:Actually, you can do some cool stuff with Vow of Poverty:
Illumian Sorceror 4/Paladin 2/Monk 1/Apostle of Peace 2/Mystic Theurge 10/Monk +1 (2) (take Ascetic Mage). You get all the power words, level 7 Arcane spells, leve 9 divinel spells (with a caster level of 19), cha to saves, cha to AC, and the ability to pacify anyone with a touch.
One thing about VoP - you need to be Good. And not just Good, but Exalted Good - can be a hassle, but I find the fact that it makes things less "I hit them they die, we take their stuff" very enjoyable.
If you tweak the build a bit so that you get 9th level Arcane spells as well (Sorcerer-9/Apostle of Peace-2/Mystic Theurge-9) you have the option of taking EVERYONE prisoner by way of Shades and Trap the Soul... but then you're not getting Charisma to AC and Charisma to saves by way of Ascetic Mage and Paladin levels (but you've got a 9th level Arcane Spell at caster level 18... that qualifies for the +4 DC from Vow of Nonviolence vs. Humanoids and Monstrous Humanoids when used in that manner).